Magic Realms & Spell Paths
Quote from IoM-Christian on 2021-02-26, 21:41Channeling, Mentalism, and Essence.
Cyan, Green, Yellow, Orange, Red, Pink, Violet, Blue
Each Colour has 8 Spells wich can be set in motion with varying potency, depending on the Mana Manipulators Level.
Cyan (Mumra -God of the Mind)
1. Strengthen target Units Morale within 8" by +1 per Shard Used for both range and value boost.
2. Dumbfool target Unit within 8" per Shard used, to loose 1 Action Point per Shard Used.
3. The worst fears, target unit within 4" per Shard Used must overcome a LD roll or become Broken.
Green (Babushla -Goddess of Spring)
1.
Channeling, Mentalism, and Essence.
Cyan, Green, Yellow, Orange, Red, Pink, Violet, Blue
Each Colour has 8 Spells wich can be set in motion with varying potency, depending on the Mana Manipulators Level.
Cyan (Mumra -God of the Mind)
1. Strengthen target Units Morale within 8" by +1 per Shard Used for both range and value boost.
2. Dumbfool target Unit within 8" per Shard used, to loose 1 Action Point per Shard Used.
3. The worst fears, target unit within 4" per Shard Used must overcome a LD roll or become Broken.
Green (Babushla -Goddess of Spring)
1.