From muscular to stocky.
Pale to golden to brown.
Mostly brown, golden, yellow or white.
“These short-legged morsels of living rock, older than most, are the foundation of folklore.”
Long before our World, in the Dark Ages of The Void, Dwarfs blinked their eyes open. How they came to be, like most of the Other Races, is a mystery, and they remained to themselves for many millennia, save for the unexpected encounters with Wickeryadi.
They all seem to have originated from the same camp and sent scouts across The Void. They spread out like ten fingers, and at the tips, they formed their own camps, becoming selv-governed Clans. They all evolved into powerful Tribes throughout time, thanks to their leaders, who became Kings. All Divine, Other, and Archaic Races were avoided, save the Wickeryadi Race.
Until Ühmrar's tribe in what became Mt. Ljostia at Ljostari, the most open-minded of them all, permitted his people to intermarry with a Neander tribe they met. Some folklore suggests that this is the origin of the Moss'ari, although this is not the case. The Izir was the result of this.
The first and second houses became open to other races, and intermarried on a bigger scale throughout time. Except for exceptionally rare marriages with other Dwarven Houses, the other nine Houses kept their blood separate. Thus, the Zanzi-Izir sprang in 8581 from Dwarfs of the First House and Archaic.
When the Divines formed our World, the 11 Dwarf Tribes utilised their Void Weaving abilities to keep the Divines from clumping them all together, allowing them to be spread out throughout what is now known as The Realm.
They appeared during the 1st Cataclysm. Thoug chose to associate with Vampires since they were of Alfar ancestry. Dwarfs immediately formed close relationships with them, and with the rest of the Drakk Alfar and Ljost Alfar. They then learnt Skills such as Crafting, Enhancing and Alchemy from them.
When the swarm it came… Dwarven lost their fame…
City, town, stronghold, and crevasse… empty of sound…
Mile by mile they lost their ground… ores… and joy…
Eventually cutting off… their Human girl and boy…
As the Wanderers flooded the islands and began colonising the territories, the Vular, in particular, coveted every lore and craftings discovered. Conflicts began to simmer and explode. Humans quickly outnumbered the long-lived Dwarfs as generations passed because of their breeding and short lifetime. And they gradually lost trust in the Humans in general, especially Wanderers, and even their own Izir offspring. A schism that sparked another divide among the indigenous elder races, Ljost Alfar and Drakk Alfar, who began to avoid Dwarfs as a result of this road of isolation. As a result, tensions rose and the races grew increasingly secretive to the others. Armed battles eventually erupted between the races, sparking a full-fledged war – where the Vular had the audacity to rename Mt. Ljostia and announce the Isle for themselves.
It concluded with the Vornir proclaiming that their work was flawed and released all of the Truenames in the Hymn of Truenames. What happened was up to the Boriac and the Gods. The Gods joyfully stepped in and began to strategize and plot their positions. However, when Boriacs walked out of the Astral and onto our World, they attacked Vular, Dwarfs, and both Alfar Races. The Gods flung themselves in on several sides. As a result of the collision, Ljostari was devoured and plunged into The Deep Blue. Replaced by a volcano that devoured the Dwarfs, permanently altering their Souls.
Since the conclusion of the war, all Other Races have grown far from Humans, and Vular’s power has never returned.
Skjald El Mary
The Dwarfs resided in high mountains, therefore aside from the 1st House, they were unharmed by the Deep Blue Tsunami. Those Arisen who attempted to infiltrate Dwarf territory were promptly killed or chased out of the region. As a result, Dwarf and Arisen are at odds. The Dwarfs didn’t get involved in all of the 1st Alliance and The Realm nonsense. And when the Invaders swarmed in 1277, they were hesitant to help – but in 1281, during the Battle of Weeping Plains, they eventually arrived – and their strong arms and keen weapons slashed deep and serverely into the Invaders.
Dwarfs have retreated into their strongholds once more, leavingto those of Humankind.
They live in Tribes of several family Clans, with a single taking the position of leader and being referred to as King. Each major tribe has a single King, and its Tribes are spread over The Realm.
The first House Kings
King of the First House, Ühmrar Zänziliibûhr, in Ljostari on Mt. Vula. When it exploded and sunk, their House where destroyed.
They often reside in massive cities, castles, libraries, and labs built out of solid mountain granite. They occasionally build with piled rock parts, and only in extremely rare cases do they build with bricks or lumber, as they are uncomfortable with wood or similar weak buildings. They obey their King’s orders, and everyone has a role in a complicated hierachy.
Skjald El Mary
They have the ability to see in complete darkness.
Last Updated on 2024-02-26 by IoM-Christian