This group traditionally lives in small communities in the foothill highlands or mountains. Most live as farmers, herders, hunters, and trackers. Others live isolated in remote and hard reached locations as shamans.
Clothing & Decoration: Somewhat crude wool and leather hide tunics and leggings, mostly with rough over-coats, and short cloaks of fur.
Fears & Inabilities: Superstitious of spirits.
Lifestyle: Herders, hunters, and gatherers who live in extended families and reside fortified clan-holds. Extremely gifted storytellers. They often settle disputes by fighting or warring.
Marriage Pattern: Monogamous, but one must marry outside the family.
Religion: Superstitious rituals devoted to the walking gods. Many are vaguely based on their peculiar interpretations of the “True Gods.” Oral traditions are crucial to the histories and law. The clergy are both revered and feared.
Demeanour: Suspicious and self-centred, yet vocal and animated. They love to talk, laugh, and sing.
Prejudices: They generally dislike Walders, and Artics.
Special Skills: Everyman: Herding, Horticulture, Hunting, Play Instrument, Singing, Tale Telling; Restricted: none.
Standard Hobby Skills: Acrobatics, Ambush, Animal Handling, Body Development, Brawling, Climbing, Foraging, Hiding, Jumping, Leather-crafting, Poetic Improvisation, Scaling, Stalking, Tale Telling, Tracking, Weatherwatching.
Armor: None or soft leather.
Weapons: Broadsword, club, dagger, handaxe, javelin, short bow, spear.
Special Items: Hillmen workmanship is rather crude, although it has aesthetic appeal to those with rustic tastes; it is usually of materials that do not long endure (bronze, copper, tin, leather, yarn, wood).