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Moss'ari 1.0.7
Quote from IoM-Christian on 2020-09-11, 13:44
ARMOUR
All models join their warbands in at least Helm, Pauldron, Cape and Loincloth. (ARMOUR 1)
Helm and Pauldron/Spaulders are made of wood and antlers.
Cape and Loincloth are made of plant fibres/strings/leaves/cloth.
Druid headwear is made of cloth/plant fibres and generally with Crystals equal their Maniupulator rank.
Greaves and Armbands are Ironthorn, leather/bark/bone/antler.
Weapons are of Ironthorn, enchanted crystal, Ljosti Bronze, string
Shields are wood, leather, bark, Ljosti Bronze, string
*HELMETS will be as these;
*WEAPONS will be as these.
- - - - - - - - - - - - - - - - - - - - - - - - ARMY - - - - - - - - - - - - - - - - - - - - - - - -
1 General and 4 Core Units making up for at least 40% of Army total value. Rest as described below.
- - - - - - - - - - - - - - - - - - - - - - - - Command - - - - - - - - - - - - - - - - - - - - - - - -
1 Ceneral in 1 Unit of 1 (Gen)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 2 9 Command Level: May buy up to Command Level 4.
Weapons: Any army weapon
May buy ShieldMount either:
Unicorn
MOVE MORALE ARMOUR HEALTH 10 - 3 1 2 Combat Dice (1 Horn, r1 & 1 Hoof, r0)
Special Rule: Makes rider immune to Astral and Deep Blue Magic.
Ljostari Elk
MOVE MORALE ARMOUR HEALTH 9 - 2 1 2 Combat Dice (1 Antler, r1 & 1 Hoof, r0)
Special rule: model ignore forest movement penalties.
0-2 Generals Thorncapes in 0-1 Unit of 1-2 (Cmd)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 9 Wield: As the general.
Mount: As the general.
Special Rule: Wound Soaker
0-2 Cacophonous Shielders in 1-2 units of 1 (Cmd)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8
0-2 Genus Weavers in 1-2 units of 1 (Cmd)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8
- - - - - - - - - - - - - - - - - - - - - - - - Core - - - - - - - - - - - - - - - - - - - - - - - -
Any CORE unit may buy 1 banner and/or 1 musician and/or 1 champion with Command level 1.
0-8 Swarm in 1-2 units of 1-8 (Cor)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8 Weapons: Scimitar/Cudgel/Whip/Khopesh/Flanged Mace, r0
May buy Shields
0-8 Shock in 1-2 units of 1-8 (Cor)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8 Weapons: 2H Falchion/Bludgeon/Glaive/Spear/2H Greataxe/Trifork, r1
0-8 Ghost Gust in 1-2 units of 1-8 (Cor)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8 Weapons: 2 Claws/Dagger & Sigil,r0
0-6 Silver Roots in 1-2 units of 1-6 (Cor)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 7 9 1 0 0 1-3 1 8 Weapons: 2 Great Claws, r1
0-6 Breeze in 1-2 units of 1-6 (Aux)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8 Weapons: Sling, r6/Javelin, r8/Composite Bow, r10
0-6 Mounted in 1-2 units of 1-4 (Aux)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE - 9 1 0 0 1-2 1 8 Weapons: Any army weapon
Mount: Ljostari Elk
MOVE MORALE ARMOUR HEALTH 9 - 2 1 Special rule: Ljostari Elk ignore forest movement penalties.
- - - - - - - - - - - - - - - - - - - - - - - - Auxiliary - - - - - - - - - - - - - - - - - - - - - - - - -
0-4 Stilt Screamers in 1-2 units of 1-2 (Aux)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1-2 1 8 Weapons: Great Claws, r1
0-2 Wicker-Walkers in 1-2 units of 1-2 (Aux)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 9 9 1 0 0 1-3 1 8 Weapons: Claws, r0
- - - - - - - - - - - - - - - - - - - - - - - - Machines -- - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - Support -- - - - - - - - - - - - - - - - - - - - - - - -
0-1 Druid in 1 Unit of 1 (Cmd)
MOVE CHARGE ATTACK STRENGTH REACH ARMOR HEALTH MORALE 8 9 1 0 0 1 1 8 Wield: Any melee weapon.
Can buy Mana Manipulator levels up to 6 @ 10 pts per level and chose any Colour of the Wheel.
- - - - - - - - - - - - - - - - - - - - - - - - Allies - - - - - - - - - - - - - - - - - - - - - - - -
Moss'ari may include 1 Archaic CORE Unit or Hero per Moss'ari CORE unit above the required 3..
HEROES: Anyone from Essence/Mentalism
ARMOUR
All models join their warbands in at least Helm, Pauldron, Cape and Loincloth. (ARMOUR 1)
Helm and Pauldron/Spaulders are made of wood and antlers.
Cape and Loincloth are made of plant fibres/strings/leaves/cloth.
Druid headwear is made of cloth/plant fibres and generally with Crystals equal their Maniupulator rank.
Greaves and Armbands are Ironthorn, leather/bark/bone/antler.
Weapons are of Ironthorn, enchanted crystal, Ljosti Bronze, string
Shields are wood, leather, bark, Ljosti Bronze, string
*HELMETS will be as these;
*WEAPONS will be as these.
- - - - - - - - - - - - - - - - - - - - - - - - ARMY - - - - - - - - - - - - - - - - - - - - - - - -
1 General and 4 Core Units making up for at least 40% of Army total value. Rest as described below.
- - - - - - - - - - - - - - - - - - - - - - - - Command - - - - - - - - - - - - - - - - - - - - - - - -
1 Ceneral in 1 Unit of 1 (Gen)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 2 | 9 |
Command Level: May buy up to Command Level 4.
Weapons: Any army weapon
May buy Shield
Mount either:
Unicorn
MOVE | MORALE | ARMOUR | HEALTH |
10 | - | 3 | 1 |
2 Combat Dice (1 Horn, r1 & 1 Hoof, r0)
Special Rule: Makes rider immune to Astral and Deep Blue Magic.
Ljostari Elk
MOVE | MORALE | ARMOUR | HEALTH |
9 | - | 2 | 1 |
2 Combat Dice (1 Antler, r1 & 1 Hoof, r0)
Special rule: model ignore forest movement penalties.
0-2 Generals Thorncapes in 0-1 Unit of 1-2 (Cmd)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 9 |
Wield: As the general.
Mount: As the general.
Special Rule: Wound Soaker
0-2 Cacophonous Shielders in 1-2 units of 1 (Cmd)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
0-2 Genus Weavers in 1-2 units of 1 (Cmd)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
- - - - - - - - - - - - - - - - - - - - - - - - Core - - - - - - - - - - - - - - - - - - - - - - - -
Any CORE unit may buy 1 banner and/or 1 musician and/or 1 champion with Command level 1.
0-8 Swarm in 1-2 units of 1-8 (Cor)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
Weapons: Scimitar/Cudgel/Whip/Khopesh/Flanged Mace, r0
May buy Shields
0-8 Shock in 1-2 units of 1-8 (Cor)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
Weapons: 2H Falchion/Bludgeon/Glaive/Spear/2H Greataxe/Trifork, r1
0-8 Ghost Gust in 1-2 units of 1-8 (Cor)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
Weapons: 2 Claws/Dagger & Sigil,r0
0-6 Silver Roots in 1-2 units of 1-6 (Cor)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
7 | 9 | 1 | 0 | 0 | 1-3 | 1 | 8 |
Weapons: 2 Great Claws, r1
0-6 Breeze in 1-2 units of 1-6 (Aux)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
Weapons: Sling, r6/Javelin, r8/Composite Bow, r10
0-6 Mounted in 1-2 units of 1-4 (Aux)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
- | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
Weapons: Any army weapon
Mount: Ljostari Elk
MOVE | MORALE | ARMOUR | HEALTH |
9 | - | 2 | 1 |
Special rule: Ljostari Elk ignore forest movement penalties.
- - - - - - - - - - - - - - - - - - - - - - - - Auxiliary - - - - - - - - - - - - - - - - - - - - - - - - -
0-4 Stilt Screamers in 1-2 units of 1-2 (Aux)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1-2 | 1 | 8 |
Weapons: Great Claws, r1
0-2 Wicker-Walkers in 1-2 units of 1-2 (Aux)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
9 | 9 | 1 | 0 | 0 | 1-3 | 1 | 8 |
Weapons: Claws, r0
- - - - - - - - - - - - - - - - - - - - - - - - Machines -- - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - Support -- - - - - - - - - - - - - - - - - - - - - - - -
0-1 Druid in 1 Unit of 1 (Cmd)
MOVE | CHARGE | ATTACK | STRENGTH | REACH | ARMOR | HEALTH | MORALE |
8 | 9 | 1 | 0 | 0 | 1 | 1 | 8 |
Wield: Any melee weapon.
Can buy Mana Manipulator levels up to 6 @ 10 pts per level and chose any Colour of the Wheel.
- - - - - - - - - - - - - - - - - - - - - - - - Allies - - - - - - - - - - - - - - - - - - - - - - - -
Moss'ari may include 1 Archaic CORE Unit or Hero per Moss'ari CORE unit above the required 3..
HEROES: Anyone from Essence/Mentalism
Quote from IoM-Christian on 2020-09-11, 15:03Moss'ari 0.1
2021 jan 3: added elaborated army description/composition
General
Swarm
Spearwielder
Gust
Bow
Moss'ari 0.1
2021 jan 3: added elaborated army description/composition
General
Swarm
Spearwielder
Gust
Bow
Quote from IoM-Christian on 2021-01-03, 11:38Moss'Ari 0.2
Edited the army composition, added new units, elaborated on weapons/armour.
Wicker Walker
Musician
Banner
Druid
Moss'Ari 0.2
Edited the army composition, added new units, elaborated on weapons/armour.
Wicker Walker
Musician
Banner
Druid
Quote from IoM-Christian on 2021-11-24, 21:15Moss'ari 0.3
Rewamped the army list description to match the others, altered as good as all Units Composition.
Moss'ari 0.3
Rewamped the army list description to match the others, altered as good as all Units Composition.
Quote from IoM-Christian on 2021-11-26, 14:39Moss'ari 0.4
Added a new Unit type: Silver Roots
Changed: Wicker Walkers to 0-4, in 1-2 Units and uped their move to 9"
Moss'ari 0.4
Added a new Unit type: Silver Roots
Changed: Wicker Walkers to 0-4, in 1-2 Units and uped their move to 9"
Quote from IoM-Christian on 2022-03-04, 19:31Moss'ari 0.5
Removed Horse and Boar as mounts.
Moss'ari 0.5
Removed Horse and Boar as mounts.
Quote from IoM-Christian on 2022-04-14, 14:24Moss'ari 0.6
Renamed Rim-Elk to Ljostari Elk.
Revised Elk
Also upped the unit amount and size, and removed their Shield option:
0-16 Mounted in 1-2 units of 1-8 (Aux)
Moss'ari 0.6
Renamed Rim-Elk to Ljostari Elk.
Revised Elk
Also upped the unit amount and size, and removed their Shield option:
0-16 Mounted in 1-2 units of 1-8 (Aux)
Quote from IoM-Christian on 2022-04-23, 14:04Moss'Ari 0.7
I changed Special Unit Type name to Support.
Removed all images from Thread OP so the list stands more clear.
Altered some texts and added Health description for Units.
Changed Silver Roots Armour to range 1-3.
Changed Stilt Screamer Move to 8
Changed Wicker Walker Move to 8
Moss'Ari 0.7
I changed Special Unit Type name to Support.
Removed all images from Thread OP so the list stands more clear.
Altered some texts and added Health description for Units.
Changed Silver Roots Armour to range 1-3.
Changed Stilt Screamer Move to 8
Changed Wicker Walker Move to 8
Quote from IoM-Christian on 2022-06-04, 21:41Moss'Ari 0.8
Merged General into Command Section.
Altered Champion to only buy Command level up to 3.
Moss'Ari 0.8
Merged General into Command Section.
Altered Champion to only buy Command level up to 3.
Quote from IoM-Christian on 2022-06-30, 18:29Moss'Ari 0.9
Set a max limit for Druids.
Moss'Ari 0.9
Set a max limit for Druids.