Organizations
- Council of Colours
- Free Traders
- Guilders Counsel
- Gyron Lords
- Oktogon
- The Torch
- The Eight Hordes
Legend
“Where more than one thinking creature existed, some sort of organization sprang forth. So, our World now contain many great and dominating ones, and hundreds if not thousands of local or lesser influence..”
Skjald El Mary
History
The earliest information about organization forming, alongside the structures of Nobility and commoner are vague, but goes back to the times before The Crossing. The documentation has since multiplied in both depth, width and numbers. Back then things where more tribe like, but as more and more Races sprang forth, interactions became complicated and internal social life also grew in complexity, so did the organizational landscape.
Most often its been shared interests in an areas development, or a trade who bound individuals form the Races together. Yet at rare times its also been a single task or goal, which either was never reached or redefined when fulfilled.
Skjald Yell'a'Beard
Organization
Both The Realm and Darin has many different Organizations. Some are well known to the commoner, while others try to exist in secrecy. Some huge in numbers, others but a score or few very powerful individuals. Common to all is that they work to bend the World towards their own view of a better, most often profitable or empowering place. They generally also have a very strict hierarchy
Skjald Valgrif
Special
Common for all, is that they strife to uphold the highest standards of their ‘trade’, and banish those who fail to act by their, often very strict, rules and laws. They also, throughout the world, hunt down and punish impostors.
Skjald Ulrich
Last Updated on 2022-03-26 by IoM-Christian