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Actions 1.3.2

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Actions 1.1.0

Merged Attack and Action into one.

Actions 1.2.0

All Actions are now one of 3 types: }CONTINOUS ACTION CHAIN>,  }ACTION CHAIN ENDER], [SOLE ACTION].

  • } can be taken after others
  • > other may be taken

}HOLD> can be set in the compulsary part of a phase.

Actions 1.3.0

Altered }MOVE> so it can only be undertaken once per phase.

Added >UNLIMITED ACTIONS> to perform acts like multiple attacks, spellcasting, etc.

Actions 1.3.1

Transferred the information about cover to the Attack Thread.

Actions 1.3.2

Removed [SOLE ACTION], and replaced }MARCH> into continous actions.

}MARCH> The Unit can travel up to 3 * [MOVE> across Normal Terrain. UNITS may not [MARCH] across Difficult Terrain, obstacles, or change formation type

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