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PATH OF WORLD - VIOLET 0.4

Zazkar: Greater God of Earth,  Relagin: Contender God of Crafting, and Bergur: Lesser God of Alchemy. Are the Male trio that stand in front of the Violet Coloured Aura. It is tied to the Strength Stat and span both Essence and Mentalism Mana Manipulators.

The gifts of Worlds Path is enganced ability to use brute musculature, affecting melee capabilities, carrying loads and other activities requiring physical effort.

Pow. Rng. Title Description
2 BF Zazkar’s Thirst Dispel or prevent a Spell from taking effect.
3 BF Zazkar's Weight Melee attacks hit with +2  Strength.
4 24" Zazkar’s Shelter 1 Unit is cloaked as the Terrain and counts as in Soft Cover.
4 24" Zazkar's Path 1 Forest can be passed as if it was normal terrain.
2 12" Relagin's Cape Target gains +1 Armour.
2 16" Relagin’s Reach Target gains +1 Melee range.
1+ 16" Relagin’s Shafts Target gains +2” Missile range per Shard used.
1 4" Bergur’s Pouch Target gains D6 random Shards.
2 12" Bergur’s Paste Target gains +1 Strength.
2 12" Bergur's Potion Target gains +1 Attacks.

 

Shabuni's Winds - Lowered base casting cost and altered its effect to be based upon amount of Shards used.

Added 2 more and adjusted as good as every spell cost or description.

World 0.3

Revised the entire Spell List

World 0.4

As I renamed Shabuni to Zazkar, I changed Spell names as well.

Altered the Shelter Spell to: 1 Unit is cloaked as the Terrain and counts as in Soft Cover.