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ARMY LISTS

REQUIRED IOM ARMY COMPOSITION

The amount of Structure (General & Core VS Command, Auxiliary, Support and Machines) and Organization (Structure VS Allies/Heroes) must be defined for each Army.

 

1 GENERAL UNIT

Each Army must have 1 General.

 

1+ CORE UNITS:

The minimum amount of Core Units to reach a Cultures Structure value.

A Cultures Core Units often has some general Ability/Rule.

The Core Units may buy Champions with Command level 1.

They vary as per Cultures Army list.

 

ARMY VARIATIONS

COMMAND UNITS:

Battle Banners - allow 8 " passing of 1 Order per turn at no cost.

Generals Bodyguard - soak up wounds inflicted upon the General and his Bodyguard.

Some has special rules as per Army List.

 

ADDITIONAL CORE UNITS:

They vary as per Cultures Army list.

 

AUXILIARY UNITS:

Auxiliary units may generally not buy Banner, Musician or Champion.

They vary as per Cultures Army list.

 

MACHINES:

They vary as per Cultures Army list.

 

SUPPORT:

Mana Manipulators (Spell User) adhere to a base Aura Colour and cannot cast/use the opposite Aura Colour

  • The max Magic Wheel span is 5 Aura Colours.
  • They can buy up to 5 Command Levels

Other Units vary as per Cultures Army list.

 

ALLIES:

Allied units may buy 1 banner, 1 musician and 1 champion with Command level up to 1.

Each Heroic nobility allowed to join has their own special rules.

 

 

Each point of Unit* Armour reduce Unit MOVE/CHARGE by 0,5 inch.

All Army units* can be purchased in accordance with ones actual collection or borrowed miniatures due our Weapon/Armour/Mount system.

Units* clearly consisting of bare skinned creatures on the table, should not be listed as armour type 2+ in the list. Nor should full-plate Units* at the table, be listed as armour type less than 5.

 

*Unit refer to any collection of models bought together. Single models are thus also termed 'Unit'.

Elaborated on descriptions and altered armour reduction ot only inflicting upon CHARGE.

And added generel army build desctiption (Command, Core, Auxiliary, Allies, Heroes)

Refined army composition description.

Moved Armour descriptions to Armour.

Elaborated on Army composition and Command Levels.

Removed Auxiliarys ability to buy banner, musician and champion.

Elaborated on Army Composition.

Added Machines and Support, and rewrote some of the other text sections.

Merged General into Command Section.

Merged Heroes into Allies Section.

Core Unit Champions may buy Command level up to 3.

Armour reduce Movement by 0,5" for each point.

Champion Command Level lowered to 1.

All army lists will from now on have a version number consisting of MAJOR.MINOR.PATCH increments:

  • MAJOR version is if the system is overall changed, or the list gains a major overhaul
  • MINOR version is when a new type of unit are added or an existing is deleted
  • PATCH version is when a units mechanics are edited

This is in accordance to the MAJOR.MINOR.PATCH format @ Semantic Versioning