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T’Aurs 1.3.2
Quote from IoM-Christian on 2023-06-22, 22:22T'Aurs 1.12
Altered Totems so they match the rest of Divine Objects.
T'Aurs 1.12
Altered Totems so they match the rest of Divine Objects.
Quote from IoM-Christian on 2023-07-12, 17:35T’Aurs 1.13
Raised Generals maximum Command Level from 4 to 5.
Moved Battle Totem from Command to Support and raised maximum Amount from 1 to 5.
T’Aurs 1.13
Raised Generals maximum Command Level from 4 to 5.
Moved Battle Totem from Command to Support and raised maximum Amount from 1 to 5.
Quote from IoM-Christian on 2024-03-26, 15:18T’Aurs 1.14
Resized most units.
T’Aurs 1.14
Resized most units.
Quote from IoM-Christian on 2024-12-30, 15:27T'Aurs 1.1.0
All core and most auxiliary units had their max models increased.
Core units can now wield all melee weapons.
Core units can have 1 unit as Veterans.
Core unit Carnyx blowers no longer cause the redundant fear, but cause dread.
Several units had their move, charge, and strength stats changed.
Some Units had abilities added or altered.
Battle Banner and Horn effects altered.
T'Aurs 1.1.0
All core and most auxiliary units had their max models increased.
Core units can now wield all melee weapons.
Core units can have 1 unit as Veterans.
Core unit Carnyx blowers no longer cause the redundant fear, but cause dread.
Several units had their move, charge, and strength stats changed.
Some Units had abilities added or altered.
Battle Banner and Horn effects altered.
Quote from IoM-Christian on 2025-01-01, 23:50T'Aurs 1.1.1
Added stats and rules to the Totem Bearer.
T'Aurs 1.1.1
Added stats and rules to the Totem Bearer.
Quote from IoM-Christian on 2025-05-15, 10:55T'Aurs 1.2.0
Added the new stats bar for all units
Generals command level upped from 5 to 6
Chieftains command level 1 removed, and they can instead be Inspirators
Removed Shorthoofs shield and skirmisher costs as its equal for all models
Removed Surehoof, Bighoof, and Greathoofs shield costs as its equal for all models
Made Wildhoofs Ancient Runes into a common ability; Magic Immunity
Battle Totem range are now measured like all other Divine Objects
T'Aurs 1.2.0
Added the new stats bar for all units
Generals command level upped from 5 to 6
Chieftains command level 1 removed, and they can instead be Inspirators
Removed Shorthoofs shield and skirmisher costs as its equal for all models
Removed Surehoof, Bighoof, and Greathoofs shield costs as its equal for all models
Made Wildhoofs Ancient Runes into a common ability; Magic Immunity
Battle Totem range are now measured like all other Divine Objects
Quote from IoM-Christian on 2025-06-19, 23:16T'Aurs 1.2.1
Raised Champions Command level from 1, to 1-3 @ 10 pts per level.
T'Aurs 1.2.1
Raised Champions Command level from 1, to 1-3 @ 10 pts per level.
Quote from IoM-Christian on 2025-06-21, 09:52T'Aurs 1.3.0
Added the SKIRMISH rules.
Core Units may buy a Champion with Command Level 1-3, for 10 points per level
If a champion is opted as SKIRMISH leader, it gains Inspirator (D6A)
T'Aurs 1.3.0
Added the SKIRMISH rules.
Core Units may buy a Champion with Command Level 1-3, for 10 points per level
If a champion is opted as SKIRMISH leader, it gains Inspirator (D6A)
Quote from IoM-Christian on 2025-12-25, 21:56T'Aurs 1.3.1
Altered unit names to include the T'Aur suptype.
Altered Totem Bearer description and rule texts, to better reflect that their totem handling.
Altered unit armour allowances, so that only Wildhoofs may have 0, and Jafarabadi Greathoof may have 5.
T'Aurs 1.3.1
Altered unit names to include the T'Aur suptype.
Altered Totem Bearer description and rule texts, to better reflect that their totem handling.
Altered unit armour allowances, so that only Wildhoofs may have 0, and Jafarabadi Greathoof may have 5.
Quote from IoM-Christian on 2026-01-29, 14:14T'Aurs 1.3.2
Generals guard gained morale 9.
Greathoof unit, and Totem bearers had movement raised to 12.
Due the new beastmaster/beast rule I gave feral hounds morale 7.
T'Aurs 1.3.2
Generals guard gained morale 9.
Greathoof unit, and Totem bearers had movement raised to 12.
Due the new beastmaster/beast rule I gave feral hounds morale 7.
