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Arisen 1.11.0

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Arisen 1.7.0

Added the SKIRMISH rules.

Core Units may buy a Champion with Command Level 1-3, for 10 points per level

 If a champion is opted as SKIRMISH leader, it gains Inspirator (D6A)

Arisen 1.8.0

Changed amount of some warmachines, and allowed some to be either skeleton or zombie manned.

Arisen 1.8.0

Gave the Mummy General some new mounts, and edited the bearers.

Edited some unit names.

Arisen 1.10.0

Changed the explanation text for the army, mainly elaborating on a broader and more profound description of the world-spanning presence and origin of Arisen and the now-renamed Magic Mist Drops.

The mummified ruler and lich lord were renamed.

The guards for both were renamed.

Mummified infantry units raised from 2 to 4. Two units may be veterans or elite.

Skeleton units may now have two units be veterans or elite. Skeletons may also mount undead dire wolves.

Zombie units may now have 4 units, two units may be veterans or elite.

Draugr units now may have 4 units, two units may be veterans or elite.

Skeleton Barrel Band is revised to accommodate a broader panorama. They may be either skeletons or zombies and are explosive in various ways.

Cadaver Waggon has its large arisen replaced by a monster.

Defined their infantry base sizes.

Arisen 1.11.0

Added Banshee, Shadows, and Spectre.

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