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Tatongōl 1.3.0

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Tatongol 1.6

Added cost for Snow Lions, and gave it as option to Mounted Gust of the Sky. Also removed Snow Lions and Wings of Wind from Storm Units.

Added Mana Manipulator options to the Generals.

Tatongol 1.7

Altered Core Units Armour/Barding/Shield options.

Tatongol 1.8

Added rules for Army Standard.

Raised Army Musicians to 2.

Tatongol 1.9

Added Bow to Gust units.

Added Spell casting abilities to Spiritcallers to give the Sunchild/Moonchild factions more than 1 caster.

Decreased Generals Magic Levels from 8 to 5.

Increased Snow Lion move to 7.

Increased Snowflake Horse move to 11.

Increased Wagon deployment to 18" and their cost to 18 points.

Changed some wrong Horse moves from 7 to 8.

Changed Mounted Bows to Shortbows.

Changed General health from 1 to 2.

Tatongol 1.10

Moved Generals Guard from Auxiliary to Command.

Altered their Wield/Mount options.

Gave them the new Ability: Wound Soaker.

Tatongol 1.11

Added descriptions to all Machines.

Tatongol 1.12

Added Champions with Command Level 1 as option for Core Units.

 

Tatongol 1.13

Altered several Units amount and min/max.

Tatongōl 1.14

Changed Dabdo Jumpers Morale as they are ignoring tests, and elaborated on weapons reach.

Tatongōl 1.15

Altered Dab-Do Jumpers so they normally dont use their ritual 2H Club.

Altered Generals Guard so lot depends on General type.

If General is Sunchild Guard will be Dab-do Jumpers with their ritual 2H Club.

 

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