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Arisen 1.9.0

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Arisen 1.2

Added Champion, Bannner and Musician as option for Core Units.

Arisen 1.3

Lowered Mummy Generals Morale to 9.

Added +1 bonus to Morale for each Ancient Herald.

Renamed Ancient Drummer to Ancient Musician and added a +1 bonus Drop of The Deep Blue for each.

Added Drop of The Deep Blue creation to Chariots and War Machines.

Changed the Gravecalling to a single die roll per Unit since Morale is stripped from all.

Arisen 1.4

Added these abilities to Generals Guard: Rot Dust and Deep Blue Mist.

If attacked in melee, their inner filling ooze or sprays out, hitting the attacker on a roll of 6.

Arisen 1.5

I merged Ghost Infantry and Cavalry, moved them to Auxiliary and changed their rules.

Arisen 1.6

Altered several Units amount and min/max.

Arisen 1.7

Simplified and clarified Army explanation text.

Arisen 1.8

Raised Generals Guard from 2 to 4 Models (Health) if Liche.

Arisen 1.9

Arisen Embrace - elaborated effect as only similar models may be integrated into Units.

Altered how the general recieves Spells and added buying Magic Levels to Generals.

Arisen 1.10

Altered Shrine Macabre effect from +1 Morale to +1 Armour.

Altered Cadaver Wagon.

Arisen 1.11

Added Hyperlinks to Unit Abilities listed in Rules::Abilities.

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