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Gaji-Kulat 0.0.5

Gaji-Kulat Theme

 

The Gaji-Kulat, a triple culture mix due to them occupying the enitre length of Armelien, from Ragdim in the north, across Ocila, down to Uestu.

  • The Sunlands - Ragdim -Spiritualism, agility, and "Living Temple" aesthetics.
  • The Midlands - Ocila - Discipline, heavy armor, and "Gold & Iron" aesthetics.
  • The Shadowlands - Uestu - Rage, quickness, and "Natures Fury" aesthetics.

They are subject to the 'Fylgia Discord'.

  • When a fylgin possessed model comes into line of sight the Gaji-Kulat must pass a Morale test or move towards it.
  • If coming within charge distance of a fylgin possessed model the Gaji-Kulat must pass a Morale test or charge it.
  • When a fylgin unit is destroyed in melee the Gaji-Kulat unit must pass a Morale test, or perform a cleansing ritual.

They cause DREAD.

- - - - - - - - - - - - - - - - - - - - - - - - ARMY - - - - - - - - - - - - - - - - - - - - - - - -

Army composition: 1 General and 5 Core Units making up at least 50% of Army total value.

 

- - - - - - - - - - - - - - - - - - - - - - - - Command - - - - - - - - - - - - - - - - - - - - - - - -

* General of The Imperial Sunlands in 1 Unit of 1 Model (Cmd)

Adorned in intricate wood-carved armor and floral garlands.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 4 2 0-3 5 9

Wield: Any melee weapon but prefer a massive ritual "Kris" dagger or a ceremonial polearm.

 

* General of The Imperial Midlands in 1 Unit of 1 Model (Cmd)

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 4 2 1-4 4 9

Wield: Any melee weapon.

 

* General of The Imperial Shadowlands in 1 Unit of 1 Model (Cmd)

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 4 2 1-4 4 9

Wield: Any melee weapon.

 

0-1 Guard of The Imperial Generals in 1 Unit of 1 Model (Cmd) 

Despite their origins the elevation to becoming a generals guard often makes them dress and equip as their commander.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-4 3 -

Wield: As General

Special Rule: Wound Soaker

 

0-1 Battle Standard Bearer in 1 Unit of 1 Model (Cmd)

Despite their origins the elevation to becoming a battle standard bearer makes them go full in on attire and apparel.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-4 3 -

Wield: Any melee weapon.

Special Rule: Units with line of sight to the BSB gains Flankforce

 

0-1 Battle Instrument Bearer in 1 Unit of 1 Model (Cmd)

Despite their origins the elevation to becoming a battle standard bearer makes them go full in on attire and apparel. They use massive hanging bronze gongs to signal maneuvers across battlefields.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-4 3 -

Wield: Any melee weapon.

Special Rule: Units with line of sight to the BIB may reroll their Flankforce

 

- - - - - - - - - - - - - - - - - - - - - - - - Core - - - - - - - - - - - - - - - - - - - - - - - -

Trembling Ground: Any army factions core unit of 3+ models cause foes, within unit amount * 5 cm, to take a morale test to avoid being "suppressed" by the literal earthquake caused by their heavy movement.

Unit Command: May buy a Champion:

 

0-4 Sunlands Temple Guard in 1 Unit of 1-4 Models (Cor)

These guards are armoured northern Warriors in lighter "Batik" style wraps and lacquered wood armour.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-3 4 8

Wield: one-handed macuahuitl-style mace-like cleavers or maces.

 

0-4 Midlands Palace Guard in 1 Unit of 1-4 Models (Cor)

These guards are armoured southern Warriors in heavier "Batik" style wraps, leather straps, and bronce/iron armour.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-4 4 8

Wield: twin-handed macuahuitl-style halberds or cleavers.

 

0-4 Shadowlands Fortress Guard in 1 Unit of 1-4 Models (Cor)

These guards are armoured southern Warriors in heavy cloth/fur, "Batik" style wraps, and lacquered bronze/iron armor.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-4 4 8

Wield: twin-handed mallets or heavy macuahuitl-style clubs.

 

0-8 Imperial Phalanx in 1-2 Unit of 1-4 Models (Cor)

Heavily armored warriors

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 2 3 2 1-5 4 8

Wield: Pike, s1, r4 and large greave.

Special Rule : May perform a shieldbash with their large shield-like greave.

 

0-4 Smash-Stomper in 1-4 Units of 1-4 Models (Cor)

Massive even for Gaji-Kulat, these mountains of muscle and fury prefer to use iron spiked greaves, footgear, greaves, knuckles, and gloves to smash and trample right through enemies.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 2 3 2 0-4 5 8

Wield: 2 spiked gloves, r1, s2

Special Rule: Trample (If they manage to inflict wounds enough to remove foes so a 40mm gap is cleared. They may move 2D6 cm in the more in the direction of their charge.)

 

- - - - - - - - - - - - - - - - - - - - - - - - Auxiliary - - - - - - - - - - - - - - - - - - - - - - - -

0-2 Sunlands Tree-Topper Tinkers in 1-2 Units of 1-2 (Aux) 

Younger, slightly smaller Gaji-Kulat who loop "fire-pots" (early grenades) over forest canopies.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
12 1 3 2 0-2 3 8

Wield: Throwing Grenades, r10, s1, Ø3 (use artillery die)

Special Rule: Scouts

 

0-2 Midlands Sweeper in 1-2 Units of 1-2 (Aux) 

These have specialised in using their exceptionally long tusks in a sweeping attack which they may utilise instead of striking or grappling with their bare hands.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
12 2 3 2 0-2 3 8

Wield: bare hands.

Special Rule: Tusk-Sweep can hit every model within range.

 

0-2 Shadowlands Brahmin Beast-Speakers in 1-2 Units of 1 (Aux) 

At times draped in tiger skins and prayer beads, capable of "possessing" the animals in the army to boost their stats.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 0-2 4 8

Wield:

May buy 1-3 of the following Beasts

0-3 Feral Steppe-Hounds in 1 Unit of 1-3

Giant, lean hunting dogs or lions used to harass the enemy’s flanks while the "slow" Gaji-Kulat march forward.

 MOVE  MORALE   ARMOUR  HEALTH
7 - 1 1

0-3 Mastered Forest Wolfs in 1 Unit of 1-3

Giant, lean hunting wolves used to harass the enemy’s flanks while the "slow" Gaji-Kulat march forward.

 MOVE  MORALE   ARMOUR  HEALTH
9 - 0 1

0-3 Venom-Spitters in 1 Unit of 1-3

giant tropical reptiles or insects that provide ranged poisonous support.

 MOVE  MORALE   ARMOUR  HEALTH
9 - 0 1

 

- - - - - - - - - - - - - - - - - - - - - - - - Machines - - - - - - - - - - - - - - - - - - - - - - - -

0-2 Sunlands Tusk-Ballistae in 1-2 Units of 1 (Mac) 

A mobile northern artillery unit where a Gaji-Kulat carries a heavy bolt-thrower mounted directly onto its shoulder-harness.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 1-3 4 8

The engine.

MOVE ATTACK STRENGTH RANGE ARMOR HEALTH MORALE
-4 1 5 50 3 3 8

Special Rule: If fired, a Order Activation Token must be spent on reloading.

 

0-2 Shadowlands Crusher Cart in 1-2 Units of 1 (Mac) 

A single operator

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
12 1 3 2 1-3 3 8

The engine

 MOVE  MORALE   ARMOUR  HEALTH
-4 - 5 3

 

- - - - - - - - - - - - - - - - - - - - - - - - Support - - - - - - - - - - - - - - - - - - - - - - - -

0-1 Sunlands Avatar of the Roots in 1 Unit of 1 (Sup)

A magic-user focused on buffs, wearing various apparrel.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 0-3 3 9

Wield: staff topped with a burning brazier.

May buy Mana Manipulator Disruption levels up to 8 @ 20 point per level.

 

0-1 Midlands Magus High-Priest in 1 Unit of 1 (Sup) 

A magic-user focused on buffs, wearing various apparrel.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 3 2 0-3 3 9

Wield: staff topped with a burning brazier.

May buy Mana Manipulator Disruption levels up to 8 @ 20 point per level.

 

0-1 Shadowlands Fylgin Singer in 1 Unit of 1 (Sup) 

A magic-user focused on buffs, wearing various apparrel.

MOVE ATTACK STRENGTH REACH ARMOR HEALTH MORALE
13 1 2 2 0-3 3 9

Wield: staff topped with a burning brazier.

May buy Mana Manipulator Disruption levels up to 8 @ 20 point per level.

 

- - - - - - - - - - - - - - - - - - - - - - - - Allies - - - - - - - - - - - - - - - - - - - - - - - -

Pigryn, Anurai.

Human "Satrapy" Levies. Regular-sized humans acting as "chaff" or skirmishers, looking tiny next to their giant overlords.

Gaji-Kulat 0.02

Gave all Army DREAD.

Raised Model and Unit maximums as well as Unit Sizes.

Added Crusher Cart.

Gaji-Kulat 0.03

Altered the Mana Manipulators to be dispelling Fylgia hunters.

Gaji-Kulat 0.0.4

Changed the race name to Gaji-Kulat.

Gave the army a trembling ground feature.

lowered the gen/core requirement

Split them into two themes, to resemble the vast differences in north/south cultures.

Altered amount of core, auxiliary,suppor , and allies.

Gaji-Kulat 0.0.5

Added some unit descriptions. Gave all reach 2. Edited "Trembling Ground" so its unit size beased. Changed unit instruments to horns. Reduced their pikes to r4. Revised Ballista.