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N'Aldaan vs Archaic (2022, jun, 4)
IoM-Christian@iom-christian
1,369 Posts
#1 · 2022-06-10, 11:44
Quote from IoM-Christian on 2022-06-10, 11:44First, we selected Armies, Peter received Archaic and I got N’Aldaan. Then we rolled for Game Length, it became a 6 Turn Game. Then we selected table sides and I won first placement, so we began placing Unit Cards face down, swapping placing after placing one until all placed. Then we exchanged Cards for Minis. Winning the first placement, we decided that I would keep the Initiative in the Rounds.We rolled Unit activation. Peter rolled 3 and I rolled 4.I drew 1 Aux and 3 Cor Activation Tokens; So, I Forced Marched my Kabu Oder Dancers forward, then Also Forced Marched Battle Banner, Garu Asgaar Swords and Garu Asgaar Pikes.Peter drew his Mask and 2 Cor Activation Tokens; So, he Forced Marched his Fist Clubbers, and the dark-skinned Fist Spears.We rolled Unit activation. Peter rolled 1 and I rolled 3.I drew my Gen and 2 Cor Activation Tokens; and moved Garu Naginata and Asgaar Longbows which also fired at enemy and moved my General.Peter only drew a Cor Activation Token and charged my Naginata with his Ljostari Elk riders. Delivering 12 wounds and my Naginatas only 5, to the 2 Health Models, was an eradication blow to me and only a scratch for him.We rolled Unit activation. Peter rolled 3 and I rolled 1.I drew an Aux and advanced my Suhemar Wrestlers further.Peter drew a Cor, Aux and Sup Activation Tokens; So, he Forched Marched a flanking Mammoth, moved his Healer w. Staff and healed his remaining Ljostari Elks, and finally Moved his pale skinned Fist Spears.We rolled Unit activation. Peter rolled 2 and I rolled 4.I drew my Mask, an Aux and a Cor... I moved the Miko Shrine, fired with my Bowmen and simply can’t recall what, if at all I did as the last one…Peter drew a Cor and a Aux. Making him move a Mammoth and his Haze SpinnersBoth masks drawn, Game Turn 1 was over.Game Turn 2We rolled Unit activation. Peter rolled 4 and I rolled 3.I drew Gen and 2 Cmd; So, could just replace General, Miko Shrine and Battle Banner.Peter drew his Mask, a Cor and 2 Sup; So, inspired from the Naginata slaying, his Ljostari Elks charged 3 of my units, as good as slaying them totally. Then he healed his dark-skinned Spears and healed his remaining elk. (Here we talked about why he hadn’t Healed prior the charge, as that could have removed some of the Wounds the Unit had. But it was simply a slip of mind…We rolled Unit activation. Peter rolled 4 and I rolled 3.I drew my Mask, 1 Cor and 1 Aux. I decided to Charge with my Kabu Oder Dancers and they all died, leaving 1 enemy alive. Then I fired with my Bowmen.Peter drew 2 Cor and 2 Aux; He charged my Pikes with the flanking Mammoth. The central pale-skinned spears charged my Swords. The Mammoth at the rocks Charged my Suhemar and his Haze Spinners surged across the frontline and Charged into my remaining Suhemar. I took severe casualties this Phase and it was close to surrender…Both masks drawn, Game Turn 2 was over.Game Turn 3We rolled Unit activation. Peter rolled 2 and I rolled 2.With the scattered Unit remains all over, hope was brewing as I had the Bowmen -they could maybe save the game if played cleverly -and luck was with me. But I drew a Cor and a Cmd. So, I charged with the shrine in hope of removing a Mammoth. Then fired with Bowmen and killed his Shaman w. Staff [due to this beardy sniping, we have altered missile fire and base size rules].Peter finally drew his Gen and a Sup. So, his Mammoth riding General charged my General, who responded with a wise Retreat. Then he moved the other Shaman away from future missile rain.We rolled Unit activation Peter rolled 4 and I rolled 4I drew Gen, Cmd, Cmd and Cor. So, I decided to try kill his General. First, I shot at it [here we decided that Ready allows a Unit being Attacked to respond even with Melee attacks if Enemy is within Range] -I was then allowed to use their Move Order before the Attack Order, so they got out of tusk range prior their rain. Then I Charged the Mammoth with my Battle Banner and he was pre-engagement speared and stomped to death -but it’s Ready was now used. Then I Charged it with my General but failed to kill it in my suicide Charge. I could do nothing with the Miko Shrine.Peter drew his Mask and 3 Cor; So, he Charged my shrine and slew the crew. Then Charged and killed the Bowmen -I was destroyed…
First, we selected Armies, Peter received Archaic and I got N’Aldaan. Then we rolled for Game Length, it became a 6 Turn Game. Then we selected table sides and I won first placement, so we began placing Unit Cards face down, swapping placing after placing one until all placed. Then we exchanged Cards for Minis. Winning the first placement, we decided that I would keep the Initiative in the Rounds.
We rolled Unit activation. Peter rolled 3 and I rolled 4.
I drew 1 Aux and 3 Cor Activation Tokens; So, I Forced Marched my Kabu Oder Dancers forward, then Also Forced Marched Battle Banner, Garu Asgaar Swords and Garu Asgaar Pikes.
Peter drew his Mask and 2 Cor Activation Tokens; So, he Forced Marched his Fist Clubbers, and the dark-skinned Fist Spears.
We rolled Unit activation. Peter rolled 1 and I rolled 3.
I drew my Gen and 2 Cor Activation Tokens; and moved Garu Naginata and Asgaar Longbows which also fired at enemy and moved my General.
Peter only drew a Cor Activation Token and charged my Naginata with his Ljostari Elk riders. Delivering 12 wounds and my Naginatas only 5, to the 2 Health Models, was an eradication blow to me and only a scratch for him.
We rolled Unit activation. Peter rolled 3 and I rolled 1.
I drew an Aux and advanced my Suhemar Wrestlers further.
Peter drew a Cor, Aux and Sup Activation Tokens; So, he Forched Marched a flanking Mammoth, moved his Healer w. Staff and healed his remaining Ljostari Elks, and finally Moved his pale skinned Fist Spears.
We rolled Unit activation. Peter rolled 2 and I rolled 4.
I drew my Mask, an Aux and a Cor... I moved the Miko Shrine, fired with my Bowmen and simply can’t recall what, if at all I did as the last one…
Peter drew a Cor and a Aux. Making him move a Mammoth and his Haze Spinners
Both masks drawn, Game Turn 1 was over.
Game Turn 2
We rolled Unit activation. Peter rolled 4 and I rolled 3.
I drew Gen and 2 Cmd; So, could just replace General, Miko Shrine and Battle Banner.
Peter drew his Mask, a Cor and 2 Sup; So, inspired from the Naginata slaying, his Ljostari Elks charged 3 of my units, as good as slaying them totally. Then he healed his dark-skinned Spears and healed his remaining elk. (Here we talked about why he hadn’t Healed prior the charge, as that could have removed some of the Wounds the Unit had. But it was simply a slip of mind…
We rolled Unit activation. Peter rolled 4 and I rolled 3.
I drew my Mask, 1 Cor and 1 Aux. I decided to Charge with my Kabu Oder Dancers and they all died, leaving 1 enemy alive. Then I fired with my Bowmen.
Peter drew 2 Cor and 2 Aux; He charged my Pikes with the flanking Mammoth. The central pale-skinned spears charged my Swords. The Mammoth at the rocks Charged my Suhemar and his Haze Spinners surged across the frontline and Charged into my remaining Suhemar. I took severe casualties this Phase and it was close to surrender…
Both masks drawn, Game Turn 2 was over.
Game Turn 3
We rolled Unit activation. Peter rolled 2 and I rolled 2.
With the scattered Unit remains all over, hope was brewing as I had the Bowmen -they could maybe save the game if played cleverly -and luck was with me. But I drew a Cor and a Cmd. So, I charged with the shrine in hope of removing a Mammoth. Then fired with Bowmen and killed his Shaman w. Staff [due to this beardy sniping, we have altered missile fire and base size rules].
Peter finally drew his Gen and a Sup. So, his Mammoth riding General charged my General, who responded with a wise Retreat. Then he moved the other Shaman away from future missile rain.
We rolled Unit activation Peter rolled 4 and I rolled 4
I drew Gen, Cmd, Cmd and Cor. So, I decided to try kill his General. First, I shot at it [here we decided that Ready allows a Unit being Attacked to respond even with Melee attacks if Enemy is within Range] -I was then allowed to use their Move Order before the Attack Order, so they got out of tusk range prior their rain. Then I Charged the Mammoth with my Battle Banner and he was pre-engagement speared and stomped to death -but it’s Ready was now used. Then I Charged it with my General but failed to kill it in my suicide Charge. I could do nothing with the Miko Shrine.
Peter drew his Mask and 3 Cor; So, he Charged my shrine and slew the crew. Then Charged and killed the Bowmen -I was destroyed…
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