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Archaic 2.0.0

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Archaic 1.2.0

Added the new stats bar for all units

Elaborated general mounts

Removed generals ability cost amount

Core unit tatoo special ability cost removed

Haze-Spinners ability description removed as its described at the ability

Elaborated on Ancestorian, Fangclaw, and Beak-Squeaker creatures

Elaborated on Beast Rider mounts

Big-Beaks cause Dread instead of Fear

Edited Shaman desscription and also the Healing Ability

Edited Parent of Tribes Totem range from D6 to D6A

Archaic 1.3.0

Added the SKIRMISH rules.

Core Units may buy a Champion with Command Level 1-3, for 10 points per level

 If a champion is opted as SKIRMISH leader, it gains Inspirator (D6A)

Archaic 2.0.0

As I wanted more focus on the Archaic subraces, I as good as totally rewamped the Archaic army.

 

 

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