Forum
Unit Stats 0.8.1
Quote from IoM-Christian on 2022-06-18, 16:06To clarify the wounded to prone effect; if the state occured due an opponent having longer reach than the prone model, it can't fight back. If they shared the same reach or enemys are shorter and the probe could reach -it may fight back as melee occurs at the same time. If not healed to at least 1 Health before the Turn Phase ends, its removed.
To clarify the wounded to prone effect; if the state occured due an opponent having longer reach than the prone model, it can't fight back. If they shared the same reach or enemys are shorter and the probe could reach -it may fight back as melee occurs at the same time. If not healed to at least 1 Health before the Turn Phase ends, its removed.
Quote from IoM-Christian on 2023-06-11, 21:07Unit Stats 0.6.0
Added Charge to the STATS row, as Charge is not just 2 * Move.
Unit Stats 0.6.0
Added Charge to the STATS row, as Charge is not just 2 * Move.
Quote from IoM-Christian on 2024-01-08, 22:01Unit Stats 0.7.0
Changed movement and ranges from INCH to CM.
Unit Stats 0.7.0
Changed movement and ranges from INCH to CM.
Quote from IoM-Christian on 2025-06-16, 08:59Unit Stats 0.8.0
Added in Range stat, and adjusted the Morale roll to be: equal to or less than to pass.
Unit Stats 0.8.0
Added in Range stat, and adjusted the Morale roll to be: equal to or less than to pass.
Quote from IoM-Christian on 2026-01-29, 21:16Stats 0.8.1
Added an improvement to mounts, " Some mounts has a +X number as health. This is added to their riders profile."
Stats 0.8.1
Added an improvement to mounts, " Some mounts has a +X number as health. This is added to their riders profile."
