Alchemy

 

Legend

Since dawn of time Alchemists has improved refining of Raw material, raising Purity and improving Enhancing“—to al -to almost Divine level.

Skjald Sejrik

 

History

There’s indication that it all started when sharp-witted individuals noticed how Boriac picked up raw material, scoffed it away, or seemingly smilingly tucked it in a bag. Easily seeing what was scoffed and eventually figuring out what was kept, the hunt to improve our own finds began. Either for self-usage or as barter goods, as everyone knew, Boriac rewarded well in many ways. It was not long before attempts to refine or improve barter were attempted; the rewards far outweighed the loss of a piece or two in borked handling.

Skjald Valgrif

 

Organisation

Months
  • Ianiuar
  • Manitz
  • Ipralia
  • Yamay
  • Youlai
  • Scemti
  • Novbii
  • Demba
Raw materials

Inorganic and organic, in these groups:

Elements

Skjald Sigurd

 

Alchemists are generally skilled in several of their branches and organised in guilds.

Apprentice (I)

Apprentices are able to make items and objects with purity from 1 to 174.

 

Novice (II)

Novices are able to make items and objects with purity from 1 up to 299.

 

Journeyman (III)

Journeymen are able to make items and objects with purity from 1 to 424.

 

Chief (IV)

Chiefs are able to make items and objects with purity from 1 to 549.

 

Master (V)

Masters are able to make items and objects with purity from 1 to 674.

 

Lord (VI)

Lords are able to make items and objects with purity from 1 to 799.

 

Overlord (VII)

Overlords are able to make items and objects with purity from 1 to 924.

 

Grandlord (VIII)

Grandlords are able to make items and objects with a purity of 1 to 1000.

Skjald Ulrich

 

Special

Alchemists either have or can make what you want, or know who does.

Skjald Sejrik

 

Last Updated on 2024-01-29 by IoM-Christian