Stats
Legend
“The formula of every being, consists of a small amount of variables. Distinguishing it amongst its kin –Yin 'ar Rauloratis of the Scholars“
History
All the way back in the mists of First Age some Scholars began to name and measure certain traits; height, weight, age, pulse, lift and carry ability, etc. These soon where gathered in such vast numbers that minimum, maximum and averages could be determined for genders and races. Throught time these has been refined into the categories and groupings explained here.
Skjald Sejrik
Organization
Stats are used to define a characters inert skill capabilities and alignment within the realms of Magic, as well as the characters Aura Colour and strongest tie to a God.
The higher a Stat the more it benefits the character and even though characters can have as low as a Stat of 1, its uncommon for Heroes to have stats below 64. Some currently living Human even with Stats as high as 100 or more. But, those are exceptional individuals.
Skjald Sigurd
The general ability to resist disease, poison, pain, shock, bleeding and other fatiguing hardships, as well as absorbing damage and handle the strain on the Mana Carcass when performing Magic outbursts or flow-throughs.
This stat are used for determining a characters Magic abilities in Essence or Mentalism.
This Stat is associated with Red.
This Stat is tied to the God Kaganthi
The general ability to use one’s muscles to the greatest advantage and movement capabilities in manoeuvres such as defense, firing missiles, stealth, and litheness.
This stat are used for determining a characters Magic abilities in Essence or Mentalism.
This Stat is associated with Blue.
This Stat is tied to the Godess Bylgi
The general ability to feel and display compassion to the surroundings, and the extent one are able to comfort others. It also impact how well a character interact and handle any Fylgia.
This stat are used for determining a characters Magic abilities in Channelling.
This Stat is associated with Green.
This Stat is tied to the Godess Babusla
The general ability to perceive things and figure how-to best handle situations, likely consequences of actions, figure odds on the fly, etc.
This stat are used for determining a characters Magic abilities in Channelling or Mentalism.
This Stat is associated with Yellow.
This Stat is tied to the God Gulmur
The general ability to act with proper bearing, courage, and self-discipline. Its also the ability to exercise control of mind over body to push harder in the pursuit of goals, affecting other characters, and draw upon inner reserves , etc.
This stat are used for determining a characters Magic abilities in Channelling or Mentalism.
This Stat is associated with Cyan.
This Stat is tied to the God Mumra
The general ability to use brute musculature, affecting capabilities in melee combat, carrying loads and other activities requiring physical effort.
This stat are used for determining a characters Magic abilities in Essence.
This Stat is associated with Violet.
This Stat is tied to the God Zazkar
The general ability determining speed of conscious reaction time and reflexes, also affecting a character’s readiness.
This stat are used for determining a characters Magic abilities in Essence.
This Stat is associated with Pink.
This Stat is tied to the Godess Nertilu
The general ability to use common sense and reasoning, affecting activities that require thought or insight. As well as comprehending whats previously encountered, categorizing it for future use and draw logical conclusions; such as learning languages, learning spell lists, reading runes, etc.
This stat are used for determining a characters Magic abilities in Channelling.
This Stat is associated with Orange.
This Stat is tied to the Godess Natiha
Skjald Ulrich
Last Updated on 2022-11-06 by IoM-Christian