In caves… trees… holes… and huts…
Live some T’Aurs… easy to go nuts…
These have kept to the safety of their Earthnodes ability… to keep its shape during every World Reforming… and they’re also the only T’Aurs Clan… living in treetop huts, trunk carved rooms, earth caves, and woodden huts.
They are said to have been a hunting group from Mazeuri, who, when found, Kolind S’ump felt the pulse of something so strongly. They didn’t even send messengers back to tell those in Mazeuri that they would never return. So it was only centuries later that they again connected when new T’Aurs passed by. And even though they also felt the pull of Kolind S’ump, their brethren living there had changed too much for their liking. So the connection was kept formal.
The Settlement is merely fenced with palisades, trenches, and natural water ponds and streams. Even though one can figure out the layout size of the Kolind S’ump T’Aurs, none but they actually know how much tunnel space there is in their hills. And as its cackside are that huge Magic Glass mine of theirs.
South of Just as the steep mountainside flattens abruptly out in the swampy lowlands, there are a handful of small hills, making the site rather rough for a non-cliff area, although large rocks are present.
They simply can’t control their rages when first gone.
Last Updated on 2024-02-03 by IoM-Christian