World
Legend
“Millennia ago, the world stood undivided… then fled a god… and followers came…
To countless numbers grew… elder races overthrew… among gods they flew…
Then races divine… all alike stared down… and toppled human the crown…”
“Dead, destroyed, and diminished… they now live in a divided world.”
Description

The known world has three known vast continents: The Isles, Darin which is connected with the mountain range we call The Rim, and the mysterious realm of Outlands. For centuries, traders and rulers have sought to reach below the rim, and explore the Outlands, to extend the boundaries of their knowledge, and to engage in trading relations. However, their efforts to Outlands have been met with hostility, with envoys and traders being killed or captured.
Legend had it that the enigmatic Kinoblin originated from the Outlands, evident in the sightings of their trade ships in the western horizon beyond Golny, Aigon, Inosio, and Hokul. When asked directly, the Kinoblin evaded answering until the Great Invasion occurred.
“Regardless their evasions, the Kinoblin are now a hunted foe.”
Skjald Yell'a'Beard
History
First AgeFormed by countless void gardens, stiched together by the divine races to form a vast carpet enclosing the astral, our world was born.
Second AgeAs the 1st Cataclysm almost tore the world apart, many things changed. Most notably did the worldwide astravel grid take damage.
Third AgeCalled ‘Age of the Hunt’, due to a crazed bullheaded god rampaging in a vampire hunt and the wanderers came in large numbers from south of the rim.
Fourth AgeAs the Vular War ended with Ljostari sinking, Mt. Vula erupting and the deep blue tsunami sweeping the isles. With Arisen and liches emerging, the age began as ‘The Age of Mist’. But as much power shifted it turned into ‘Age og Hordes’, and finally, due to the high king was called ‘Time of the Realm’. Most will remember it due to its chaotic end though, as ‘the great invasion’ sealed its counting.
Fifth AgeSeemingly the 2nd Alliance prevalied a descending contender gods power move, and defeated its tool for energetic mayhem–the invaders. So, a new age of peace could raise from the ashes in what is called ‘the Scorched Dawn’.
“The world has thus changed less, than those living in it.”
Skjald Sigurd
Cartography
As the world continues to rotate around its polar axis, the Sun rises and sets in an arch far from the rim, coming the closest at the poles. This intense light, and heat, has made the northern lands of Findon and Mealis some of the hottest and driest on the planet.
“Up north, those falling aboard will boil to death before they drown.”
Skjald Valgrif
The world has undergone several drastic transformations throughout history, since the Divine Races reshaped The Void and wrapped the Astral. Hard impacts on all Races, who have endured changes like the 1st Cataclysm, The Bullheaded God, the sinking of Ljostari, the eruption of Mt. Vula, the Deep Blue Tsunami, as well as The Great Invasion.
“We mortals, as well as the divines, are but pawns of the Astral.”
Skjald Vinotis
Organisation
Roughly, the world can be divided into land, sea, and air. The sea is often referred to as The Deep Blue, and land is divided into The Isles, Darin/The Rim, and Outlands. We have heard of something South about The Rim, but we lack the knowledge to provide more details.
“Maybe the Scorched Dawn will shed more light on whats beyond the Rim..”
Skjald El Mary
Special
Mana from the Astral… can’t exist here without crystalizing…
“Yet then again, yes, it can.”
Skjald Kazumix
Last Updated on 2026-03-08 by IoM-Christian

