- Climate: Temperate
- Locale: Grassland
- Available: Winter 70%
- Cost: 3 gp/ 3 gp
- Uses: 2-8
“In the vast and empty grasslands of Sloviit, , with no prey in sight, took a bold gamble and consumed some Urtate.”
Stranded alone in the seemingly endless grasslands of Sloviit, Denny Legurqi found himself unable to draw his bow due to the lack of prey. In desperation, he turned to the natural world, looking for sustenance among the Flora. His attention was drawn to a small plant with bright red-tinted leaves. With little to lose, he consumed a few of these leaves and, to his surprise, felt revitalized. As days passed, he noticed an odd side effect but didn’t attribute it to the Urtate initially. Eventually, he experimented with other food sources and managed to bring down a single . A few days later, he tried the red leaves again and felt the same revitalizing effect. After further experimentation over several weeks, he unraveled the herb’s side effects and claimed it as his own discovery.
Urtate is a small greenish herb with upper leaves that may develop a reddish tint.
Preparation: No preparation is necessary. The red-tinted leaves can be consumed directly to experience the revitalizing effects. However, it’s crucial to separate these leaves from the rest, as the non-red leaves cannot be used.
Use: The red-tinted leaves are safe to eat as they are.
Effect: Urtate can serve as a substitute for one day’s worth of food, providing great vitality to the consumer.
Care must be taken not to use Urtate for more than three consecutive days, as prolonged usage results in diminishing returns and adverse effects. After each day of continued use beyond three days, the character will suffer a -2 penalty to all statistics. This includes attributes like strength, dexterity, intelligence, etc.
If any statistic drops below 3 due to prolonged usage, the character will become comatose. If any statistic reaches 0, the character will die. To recover from the effects of Urtate, the character requires normal food and proper medical care, regaining one statistic point per day until all statistics return to normal levels. During this recovery period, the character will remain incapacitated.
Last Updated on 2023-12-25 by IoM-Christian