Bosatsu Hoxi

BORN: 7/3 1148 FA in Lipinia

RACE: Drakk Alfar / Naldar

REALM: Essence

AURA: Violet

HEIGHT: 176 cm

 

 

TITLE(S)

Legend

“Emerging from the foaming mists of the dampening river. She was astonishing, and she made a mark in history and then disappeared.”

“Regardless of whether she was truly the Drakk Alfar and Naldar wonder or a hoax, she remains a topic of fascination.”

~Skjald Vinotis

 

Description

Although always percieved as warm, welcoming, and jovial at first, the stunning beauty carries herself with an odd distancing pride, almost ice, when seen through. Some claim something altered her in 1155, but we have been unable to pry into it as her entire village is long gone.

Anyways, her looks and ways frame a brilliant tactical mind and art skills matched by few. It takes her but seconds to read a room or overview an upcoming conflict or battlefield, meanwhile doing some kind of art. Visiting taverns and inns, she often takes to storytelling, at times with singing or slow dancing accompanying the tales.

When not performing, she draws cartography maps, building designs, people, and combat herbs. Her gifted pens often deliver a praised result, and especially her illustrations of combat herbs keep herbalist coins flowing her way. And those who have watched her create all say it’s as if that’s when she’s seemingly at peace.

Besides her enigmatic persona and art skills, she is extremely well versed in using her whip, stick, and long dagger. And she’s also a very gifted cook; oh, the dishes she can deliver.

“Such beauty and talent, almost too good to be true.”

~Skjald Yell'a'beard

 

History

Fourth Age

Born in the year 1148, in her father's shop in Anglori Trag, a bustling city at the Kirato Peninsula in northern Lipinia, atop the river running across the country. Growing up, she often watched her mother perform traditional Naldarian dances, but it was her father’s crafting trade that overtook her heart and mind.

So, she delved into the art of wood and apprenticed as a carpenter and wood carver. But, in the autumn of 1155, she abruptly stopped her apprenticeship at the local lord's household, and her parents moved to her paternal cradle. There, amongst the Drakk Alfar, she came to specialise in making doors and instruments.

The Drakk Alfar imparted a wealth of knowledge to her, even sharing some of their secrets by those who regarded her as one of their own. In 1156, her father left to attend to some matters involving the Drakk Alfar, and that winter, her mother died from grief. As her father never returned, the Drakk Alfar kept her as one of theirs, and as she threw herself completely into the studies, she became extremely skilled.

In 1179 she ventured forth to experience the outside world, as she called it. Her first stop was at her old home, but it was a razed ruin, bearing clear marks of a massive raid several years ago. Finding that her old home was as razed as the others, a thought struck her and she felt an icy chill and walked up to the similarly destroyed house of her former lord and master. As horrible memories bubbled forth, a glimpse caught her eye. Walking over, she picked up an amulet from a smouldering corpse and recognised it as her father’s.

As her mind swam in emotions, she staggered back and bumped into something. Turning around, she stood face-to-face with a vampire. As it mesmerised her, it stared deep into her eyes, and she felt the odd sensation of a bond and a mental whisper. Was it really true? Something about this demigod triggered memories of her father, its great-great-grandchild. And then she fainted.

Waking up on a couch, inside a beautiful room, she lay elegantly dressed in ancient-looking Drakk Alfar clothes, and the vampire sat at a table nearby, studying her with an odd, empty look on its face. Realising the vampire had done her no harm, she rose and went to sit across it. Seeing the vampire wear her father’s amulet, she asked if they really were related. With a slight nod and its first genuine smile in countless millennia, the creature rose and walked to stand behind her.

Gently it placed its own amulet around her neck and spoke, “This is ‘Bloodrose’; it belonged to my late wife, who sadly passed away due to her mortality. The flame in you reminds me of her. She would have loved you. I will not ’embrace’ you, but if you ever want it, just think of me that way, and I will come. In the meantime, if anything at all again endangers you, it will lend you my might. But for now I must leave you.” Smiling once more, it dissolved, and she walked out of its stronghold, out into the sunlight, and feeling born anew, she fainted.

As the first glow of ‘Mother Moon’ touched her, she woke up, walked out into the world once more, and she not only delivered the most elaborate items for those able to pay for her services. She evolved her crafting skills and began embedding magic into her items, creating unique pieces that not only enhanced their functionality but also captivated those who beheld them. At times, her works possessed such potency and beauty that they matched the artefacts of ancient times.

Through the time of the 1st Alliance, The Realm, and into The Great Invasion, she helped as she best could. Arming many a hero with her tricky weapons. She suddenly disappeared prior to the Battle of Weeping Plains. And, some say, her disappearance cut the energetic feed of whatever she had created. So, many a hero who had come to rely on her items perished.

“Her handywork surely placed her among the enigmatic legends.”

~Skjald Valgrif

 

Organisation

We have no records of her aligning with anyone.

“She was with no one, forever free and uncaring.”

~Skjald

 

Special

She could unleash tremendous bursts of energy due to her amulet.

“Was it really a Drakk Akfar vampire or a tricky god energising her?”

~Skjald

 

Last Updated on 2026-03-30 by IoM-Christian