Mt. Vula
Legend
“Dormant since dawn of time, it was a Sailors landmark of Ljostari. But when the Vular attacked the Ljost Alfar and other Races there, and Gods threw themselves into the fray. It erupted and engulfed the greatest heaven.”
“Once again, it became an unstitched Void Garden, although a craftsman’s dream.”
Description
Since its eruption, it has been oddly detached from our world, visible as a misty silhouette yet only reachable through Astravel. But if one can get there, its a crafters heaven and now swarming with the world greatests crafters.
The energies released when it erupted created many new tunnels of emerging steam from the main chamber. For a long time it stood as a fuming organ, but as visitors came and managed to get the flow under control once more, the main area could be entered and is now the greatest forge.
“The Dwarven Imps, if you ever get a glimpse, is surely something you will never forget.”
~Skjald Yell'a'Beard
History

Originally it was but a mana leak the divines could not tame, so they left it to splutter and flow. Through the early Dark Ages it grew into quite a pile of raw materials, tainted over and over, mutating into something quite spectacular. Then two wandering groups, Dwarven, and Ljost Alfar, noticed its flickering in the horizon and arrived at it simoultaniesly. Although surprised to see the others, they where even more surprised about the lush and enigmatic void garden. Soon both groups shared it in common peace, naming it Mt. Ljostari. Then they began taming it and shaping homes, thus the void garden of Ljostari evolved.
“Imagine their first meeting, small and stout, tall and wiry.”
~Skjald El Mary
What became Mt. Ljostia… was one of those Astral leaks… Boriac could not seal… so it kept growing as an untamed Void Garden.
“Standing at prow on sunny days, sailors might see the astral soaking rays.”
~Skjald Kazumix
First Age
The divines placed the tamed void garden and its inhabitants into the sea, far from many others. In fact its underlying leak still active, but tamed, so it still grew. When the mayhem of the 1st Cataclysm was released, it raised itself even higher above sea level. Towering high above Ljostari
“Water once spashed its skirts, now can’t even wet its roots.”
~Skjald Sejrik
Second Age
With great effort made by Alfar, Dwarven, and Kobold races, the leak was finally tamed totally, and used as fuel for crafting inside the volcano.
“Dwarven eccho hall hammers, Alfar engravers, and Kobold enchanters—tamed the node.”
~Skjald Valgrif
Third Age
Even in the dark ages, their taming of the leak was so legendary that the divines had granted them a non-disrupted transformation into one or the worlds isles, and it had been a heaven for many races for very long.
Sadly it all ended when the followers of the bulleheaded god swarmed our world, and of these wanderers, the Vular heralded its ruin. With the coming of the wanderers and the Vulars persistent drive to control the area, as well as their dominant presence and the Ljost Alfar and Dwarves living remotely, The mountain’s name slowly changed to Mt. Vula.
During the third age hostilities grew, and when the Vular claimed Mt. Ljostari, renaming it to Mt. Vula. Alfar and Dwarves simply had enough. Full scale war broke out, gods intervened, and everything became as chaotic as back in the 1st cataclysm. The battleground became the most fierce release of Magic ever known.
The energies released became so powerful that they began ripping both mana manipulators and gods apart, consuming their energies to feed the chaotic maelstroem. Eventually it built to such force that it ripped apart the fabric that separated the Astral and our World.
This ‘rainbow maelstroem’, as the surviving Ljost Alfar call it, created a fabric soup that polluted the sea around Ljostari. The boiling and swirling soup gained a deep blueish hue, which gave it the name The Deep Blue.
As the island crumbled, tipped, and sank, Many tried to flee, some even used Astravel and partly dissolved. Thus, at times people travelling the Astral can hear the moaning, sobbing, and screams of some of these eternally trapped beings.
The deep blue soup was whipped into a gargantuan Deep Blue Tsunami which surged across the world and tainted all seas. Only the mountain, formerly known as Mt. Ljostia, due to its strong bones as Dwarven kin say, as such survived the disaster.
With the mountain erupting, and the isle sinking. Tens of thousands was lost, so survivors has chosen to let it keep the name Mt. Vula to remember the diaster – which Vular of course take as a honour.
“Shards from inside ‘the Kettle’ are some of the purest there is.”
~Skjald Sigurd
Fourth
When it erupted, the energies released created many new tunnels of emerging steam from the main chamber, which was once a proud Dwarves realm.
Mt. Vula became a remote island. Covered in magic mist, preventing people from reaching it through the physical plane, it is now only reachable through Astravel.
After the eruption, the volcano keeps soaking Mana back from the The Void, into the volcano. Gods, Vornir, and everyone else hasent been able to stop it, so this ‘swirling colour maelstroem’ keeps pouring into Mt. Vulas hot molten lava.
Eventually, visitors managed to get the flow under control, stabilising it to such an extent that the area could be entered, and they met some odd beings. Born of a molten world and raw mana, fuzed by the void, they were named Lava Imp's, feeding on the energies streaming down, which keeps them animated and thinking. They are exceptional crafters and willingly teach, aid, and learn, alongside the world’s finest of all other races in the Great Kettle.
“Some hoped the chaos released due The Great invasion, could bring it fully back to our world. But alas, no.”
~Skjald Vinotis
Special
It’s only accessible through Astravel or if one is invited.
“Sneaking out, she viewed the Great Kettle. Then felt a odd tickle, and dissolved.”
~Skjald Ulrich
Last Updated on 2026-03-12 by IoM-Christian

