Magic Paths

Legend

“Pleased by the colourfull and splendid result the boy cheerfully interrupted his weaving. As his hands stopped weaving, he felt the flow build in his veins and looked in building agony at his master and with a halfmuffled scream and dread in all 4 eyes the lad exploded.”

Skjald Valgrif

 

History

Through time those who figured how to use Magic learned that life as Mana Manipulator could be dangerous -energies tearing one apart and consuming things. Thus they began sharing knowledge about what was safe and what was not, and they created schools teaching safe Mana Manipulation.

Thus came the Magic Paths to be; areas of manipulation defined in narrow and tight lists, allowing a person to slowly build up skills and potency. Thus, without the dangers to one self and our World, able to handle incresingly potent Manipulation.

Skjald Sejrik

 

Generally each Magic Path can be threaded using any Magic Realm, end result sort of alike. The only difference is the actual size, range, duration, ingredients, Hand Weaving, Mana cost, etc. So, no Realm is as such stronger or more lethal than others.

Skjald Ulrich

 

Organization

Each Magic Path are divided into 8 levels of increasing cost, complexity and potency. Even though Mana Manipulators can up into a higher level it is highly unrecommended, as Manipulation failure becomes an increased result the more one stretches the taught patterns.

Skjald Valgrif

 

Special

Some Paths… not for mortals… to peek or poke… sanity no joke… realy to stroke…

Skjald Kazumix

Last Updated on 2021-08-01 by IoM-Christian