Channelling
- Path of Analysis
- Path of Animation
- Path of Astral Wandering
- Path of Beast-mastery
- Path of Chaos Swilrs
- Path of Cold
- Path of Control
- Path of Countering
- Path of Creations
- Path of Crafting
- Path of Curses
- Path of Darkness
- Path of Detection
- Path of Disease
- Path of Dissolve
- Path of Disguise
- Path of Divinity
- Path of Earth
- Path of Enhancement
- Path of Enlightenment
- Path of Fire
- Path of Hand Weaving
- Path of Healing
- Path of Herbs
- Path of Illusions
- Path of Intuition
- Path of Water
- Path of Weather
- Path of Wind
- Path of Light
- Path of Magic Language
- Path of Movement
- Path of Muting
- Path of Nature
- Path of Origins
- Path of Poison
- Path of Protection
- Path of Purification
- Path of Repulsion
- Path of Resistance
- Path of Runes
- Path of Shielding
- Path of Shifting
- Path of Spirits
- Path of Summons
- Path of Telekinesis
- Path of Telepathy
- Path of Tracking
- Path of Weather
Legend
“As the Monster charged towards him, he remembered words spoken a long time ago by that strange stranger he had met.” Finding it unusual to think of that stranger on the verge of death, the stranger’s name came quietly to his lips… A doorway to the Astral emerged between him and the Monster in a dazzling flash. Grinning, the stranger nodded hello, plucked the charging Monster’s head clean off, and vanished.”
History
The will-power of Gods is exhibited via their worshipper. A powerful enough channeling to modify the Vornir's already complicated network of Mana Threads. For the Magic Path releases, not only deity energies are channeled, but also the targeted Truename. The loyal worshipers are not only nodes of Godly energies at times, but they are also capable of bending reality as long as they do not depart from their Deities.
Skjald Vinotis
Organization
When the Gods interfere with our World, they do it with overpowering strength, whimsical carelessness, or, as some Scholars argue, they are full of energy and cannot absorb all of the unleashed energy. As a result, the uncontrolled energy manifests as a crystallized splinter, lump, or chip known as a Magic Shard, each coloured in its individual Aura Colour. A Magic Shard is free of all links and appears to exist in our World outside of Vornir’s design. They can be employed to modify or construct reality, or to glorify a hungry God, because they have no Truename or Godly attachments. There are seven for the Realm of Channelling:
Colour: Blue
Colour: Cyan
Gender: Male
Stat: Empathy
Colour: Green
Gender: Female
Stat: Intuition
Colour: Yellow
Gender: Male
Stat: Presence
Colour: Orange
Gender: Female
Stat: Wisdom
Colour: Red
Gender: Male
Stat: Constitution
Colour: Pink
Gender: Female
Stat: Dexterity
Colour: Chaos (Rainbow) – Crystalized
Gender: Both
Stat: All
Gods: All
Colour: Chaos (Rainbow) – Living
Gender: Both
Stat: All
Gods: All
Skjald El Mary
Special
Its important to know… opposite won’t show…
One cannot tame… one cant get fame…
The other side… its in eternal hide…
Practioneers of Divine…
They so surely shine…
But they cannot bind..
Or into Essence wind
Skjald Kazumix
Last Updated on 2023-08-11 by IoM-Christian