Crafters

  • Carpenters
  • Stonemason

Legend

“United they secured their business and fended off any unwanted competition.”

Skjald Ulrich

 

History

When they moved to greater towns and cities they set up shops, built up customer bases and slowly standards in fees, time and circumstances evolved.

Skjald Sejrik

 

Branches

Today there’s hundreds of guilds are spread out across The Realm.

Skjald Sigurd

 

Organization

The guilds are generally structured with Apprentice as the lowest and a Overlord as the highest rank. Most have also evolved strict rules for skill usage and object creation.

Apprentice (I)

Apprentices in a craft have skills up to 125.

They are able to produce objects with a durability of 5/5.

Apprentice crafted object wearing points each gives a 20% chance of permanently decay.

Create 1 slot for each of the following; Gem, Rune, and Thread.

 

Novice (II)

Novices in a craft have skills up to 250.

They are able to produce objects with a durability of 10/10.

Novice crafted object wearing points each gives a 10% chance of permanently decay.

They have 10 extra slots for raw materials, and items.

Create 2 slots for each of the following; Gem, Rune, and Thread.

 

Journeyman (III)

Journeymen in a craft have skills up to 375.

Journeymen are able to produce objects with a durability of 20/20.

Journeyman crafted object wearing points each gives a 5% chance of permanently decay.

They have 1 slot available for students.

They have 20 extra slots for raw materials, and items.

They have 1 extra slot for tools.

They have 1 extra slot for engines.

Create 3 slots for each of the following; Gem, Rune, and Thread.

 

Chief (IV)

Chiefs in a craft have skills up to 500.

Chiefs are able to produce objects with a durability of 25/25.

Chief crafted object wearing points each gives a 4% chance of permanently decay.

They have 3 slots available for students.

They have 50 extra slots for raw materials, and items.

They have 3 extra slots for tools.

They have 3 extra slots for engines.

They have 1 slot for workshop.

Chiefs are the first crafting fame class level that allows for setting up a workshop.

Create 4 slots for each of the following; Gem, Rune, and Thread.

 

Master (V)

Masters in a craft have skills up to 625.

Masters are able to produce objects with a durability of 50/50.

Master crafted object wearing points each gives a 2% chance of permanently decay.

They have 5 slots available for students.

They have 50 extra slots for raw materials, and items.

They have 10 extra slots for tools.

They have 5 extra slots for engines.

They have 1 slot for workshop.

Create 5 slots for each of the following; Gem, Rune, and Thread.

 

Lord (VI)

Lords in a craft have skills up to 750.

Lords are able to produce objects with a durability of 100/100.

Lord crafted object wearing points each gives a 1% chance of permanently decay.

They have 10 slots available for students.

They have 100 extra slots for raw materials, and items.

They have 25 extra slots for tools.

They have 10 extra slots for engines.

They have 1 slot for workshop

Create 6 slots for each of the following; Gem, Rune, and Thread.

 

Lords are the candidates for a crafting branch Overlord title.

Lords are generally the level at which a person is invited to Vula.

 

Overlord (VII)

Overlords in a craft have skills up to 875.

Overlord crafted object wearing points each gives a 0.5% chance of permanently decay.

They have 10 extra slots available for students.

They have 100 extra slots for raw materials, and items.

They have 10 extra slots for tools.

They have 10 extra slots for engines.

Create 7 slots for each of the following; Gem, Rune, and Thread

 

Overlords are the candidates for the yearly Grandlord title.

Overlords have free access to Vula

 

Grandlord (VII)

Grandlords in a craft have skills up to 1000.

Grandlord crafted object wearing points each gives a 0.1% chance of permanently decay.

They have 5 extra slots available for students.

They have 25 extra slots for raw materials, and items.

They have 5 extra slots for tools.

They have 3 extra slots for engines.

Create 8 slots for each of the following; Gem, Rune, and Thread

 

Grandlords have free access to Vula

Skjald El Mary