Astral Site/Gate
Legend
“The first raised in the Dark Ages, to ease travel into The Void. Others, to control Mana leaks, as well as aid Astravel in the altered World.”
History
Dark Ages
As the Boriac realised that the internal energies of the mana links were growing, they began to erect a Astral Site/Gate on each of the Earthnode end points. They used Lewesia Gneiss, a special rock type from the Void Garden that later became Mt. Ljostia, for the site gates. That rock resisted any and all astral influence.
Skjald Vinotis
Second Age
When the Divine Races tried to eradicate Vampires, many of the old gates to the Astral became unstable, some even defunct, due to the worlds tilting and The Rim forming. Thus the Boriac and Archaic began constructing a new grid of site gates, both to keep astravel but also to somewhat control the energies that the Gods craved. Thus, more Lewesia Gneiss was distributed from Ljostari throughout the world.
Skjald Sigurd
Fourth Age
With the sweep of the Deep Blue Tsunami, a large number of the new site gates were destroyed, became defunct, or were outright deathtraps, releasing lightning from above or bringing instant dissolution of as travelers. The Boriac and Archaic once more relocated, repaired, or built gates on new sites. This time though, Lewesia Gneiss was tainted by the Mt. Vula eruption, and it was in this process that they found out that Lewesia Gneiss could be Enhanced into Magic devices, such as mirriors, doors, portals, and the like. Acting as small, controlled entries to and from the Astral.
Skjald Yell'a'Beard
Organisation
As a result of the Hymn of Truenames, tilting of the world, and disruption of the ancient grid, Astravel now results in a slight empowerment of the gods of the Colour realms one uses in the travel. Thus, one can, if preferred, choose longer travels to round undesired colour realms. It, of course, means that one has a higher risk of unpreferred encounters.
The ground tiles indicate the colour of the site, and the centre pillar indicates which of the colours the site . The surrounding pillars indicate the colours to be used for travel in that Direction.
Skjald Sejrik
The system allows an astral to activate known gates, pass onto the astral, and reappear at a specific colour sub-colour somewhere else in our world. The skilled can build up paths of immense length, using astral sites and gates as navigation points for their’steps’ in and out of the astral.
Skjald El Mary
Special
To activate, one needs to use Shards of the required color(s), either the magic ones that are consumed when travelling or the divine ones that persist in travel, so the user retains them for further use.
Skjald Vinotis
Last Updated on 2024-10-12 by IoM-Christian