Jabos
LOCATION
CLIMATES LANGUAGES- NORTH-SKOGISH
- EAST-SKOGISH
- UPPER-SKOGISH
- SOUTH-SKOGISH
- WEST-SKOGISH
- CENTRAL-SKOGISH
- Indigenous
- Wanderers
- Newfolk
- Realmar
- Common
Jabos Rulers
Noble Families & Organisations
Other Nobility
Guilds
Public Organisations
Shadowy Organisations
Thieving Organisations
Human Characters
Drakk Alfar Characters
Coinage of note:
Population: ()
Capital:
: citizens
2nd City:
: citizens
Cities:
: citizens
Towns:
: citizens
Villages:
: citizens
Hamlets:
: citizens
Rural dwellers:
Inns of note:
Taverns of note:
Rest Spots of note:
Bridges of note:
Ruins of note:
Shrines of note:
Raw Materails of note:
Legend
“Cradle of the N'Aldaan who call it ‘Shadowland of the Rising Sun’, a Human tribe of great valour and pride.”
Description
As Jabos is on the eastern side, it is only those at the highest mountains that can see the sun rising far out in the horizon. But as the lands might be on the shadow side of sunrise, their people surely aint. Oh, and look at that dish over there; man, we should taste it, so let’s order.
Skjald Yell'a'Beard
History
Dark AgesOnce it was several gardens under the coloured leaks, of such distance that it would take a lifetime to travel between those furthest away. But when the divine created our world they gathered them up.
Skjald Sejrik
First Age
With the world reforming and the creation of Sun and Moon. Descendants of a ancient N'Aldaan clan, who had explored further and further away from each other, in the dark ages. Once more could visit each other in but a few days or weeks and share their ancestral legends.
To some it was interesting how their tales of old had diverted, making them try figuring out what was for real and what was altered, in order to create a shared history. To others it was frustrating, as the dissagreements and conflicts it brought along, divided previously tight knitted communities. In some cases it even split apart clans or families.
Skjald Sigurd
Second Age
The 1st Cataclysm swallowed quite large coastal areas to the southeast and the central mountains, vest of Mt. Oroda collapsed. But it changed nothing in the mindset of the people.
Skjald Valgrif
Third Age
The coming of Wanderers, especially the Jomzaar made a large impact on their cultures, especially the coastal culture took a blow with the settlements that sprang forth where Jomzaar boots trod and their banners planted.
The Jomzaar and Vular conflict was felt in the beginning but in time the indigenous managed to rein in these newcomers and mitigate their impact. Thus it was not until the Deep Blue Tsunami the people of Jabos was effected by Vular actions.
Skjald Yell’a’Beard
Fourth Age
Their coasts was hit hard and panic erupted when ancestors and buried victim corpses began to walk–some seeking their former glory others revenge. But in time survivors managed to recover, rebuild, and emerge stronger than before. Many a character and hero was spawned in this chaotic country. Some for their own gains others for the prosperity of the land and people.
Skjald Ulrich
Cartography
Skjald Ulrich
Organisation
Their organisation is somewhat in more turmoil than the rest of The Realm, as their warlords have begun fighting for power since their former emperor handed power to the High King. Now, after the collapse of The Realm, the warlords see a chance to regain power and regain former glory, discarding what they saw as cowardly submisssion.
Especially the lords of Jabos are eager to regain their former status, as they greatly benefited from ‘visits’ to Midgard and the other Isles.
Skjald Vinotis
We know that these major 'Zan House alliances and these affiliated major ‘Zan Houses are active in the Country;
Beasts: Obuto , Mavada
Circles: Nabu Matado
Fangs: Manao Harita
Suns: Binzi Chan Paida
Skjald El Mary
Special
Minerals of Mt. Oroda
Skjald Valgrif
Last Updated on 2024-12-17 by IoM-Christian