Noble Families & Organizations
Coinage of note:
Cities of note:
Towns of note:
Inns of note:
Taverns of note:
Rest Spots of note:
Bridges of note:
Ruins of note:
Shrines of note:
Raw Materails of note:
It has a long trade and barter tradition equalling its agricultural production. The home of quite a lot Human and Other Races its population are used to a little of something. And with several Empires raising and crumbling through time theres often treasure seekers and Monster Hunters walking by or taking a seat at a tavern, inn or stable.
They stood firmly with the High King and the concept of The Realm as it made trade grow and thus provided a better life for everyone. But a few dealth not only with Combat Herbs but also supported the Invaders. Those not destroyed in the Cleansing Crusade or by their own revolting mobs are now on the run.
In the South lies the gargantuan mointains and sending long shadows on , , , and somewhat into stretching all the way up to . With at its South side. , , and just South of that and the huge mountain trio of , , and the two lesser , , as well as
Central Ladris is dominated by Lake Komla,, , , , and .
In the North lies thewith , , , , the steep , where waters run into Lake Komla from several underground streams and mid-wall waterfalls such as streaming down into . Then follows , , , , and .
South of Komular Valley lies, and . Then comes stretching deep into the foothils and mountains forming and into . Then stretching Southwards to the sea lies , , , and .
Up North in Lake Komla lies Zambuk. An environment where as good as everyone are fishermen, boatmen or dockworkers, and craftsmen or traders of various sorts., a small town at the marshland tip of the peninsula. Birthplace of
Fragmented into hundreds of local powergraspers, both the old Nobility and some of the Other Races are trying to recover what was formerly theirs.
One easily find… fleeing sack of… or a dagger so cold…
Last Updated on 2022-11-27 by IoM-Christian