Midgard

LOCATION

GREAT RIVERS
  • CALONGI RIVER
  • ELINEL RIVER
  • MUMURA RIVER
  • OBNISE RIVER
  • PISSIPI RIVER
  • PLATALA RIVER
  • TANGTYE RIVER
  • ZOMANO RIVER
COUNTRIES HUMAN RACES N-Erectus DIVINE RACES HEROES

Legend

“Once it was one with all the other Isles and landfast with Darin, but in the great war of Gods it scattered.”

Skjald El Mary

 

History

First Age

Some Thursar, Wickeryadi, and Ljost Alfar have hinted that when our World was created, all nine Isles were one, stretching below The Rim, and connected with Outlands.

But soon after the World Reforming, as the Sun and Moon began to sail the sky and influence the world Sea, the lands began to slowly erode, break apart, and slide towards their current positions.

This is highly likely, as almost all of the Flora, Fauna, and Races of the other isles are also present in Midgard. Of course, there are things unique to the islands and to Midgard, but everything is generally in abundance here. As is evident by the huge number of races, Tribes, Clans, Countries, and Cultures. Oh, and food as well; let’s not forget that, and let’s have some, shall we?

Skjald Yell'a'Beard

 

Second Age

Up through the first age, races, cultures, and technology developed throughout the entire island. Then the 1st Cataclysm struck, and the slight movement of isles and slow erosion of shores had a great push. The entire world was devastated and tilted; the rim at the equatorial belt closed up, and Climates changed.

This had a great impact on the mentality of all races, making most of them focus on the welfare of their own tribes or clans, even at the cost of others. But it also sped up trade and technology growth, so when the Wanderers came, there was much that arose in their interest.

Skjald Sigurd

 

Third Age

The Wanderers added little to Midgard, but for a few Settlements, the Indigenous and N-Erectus were those defining major events and the evolution of countries. Up until the Vular War, where the Deep Blue Tsunami smashed a thriving world.

Skjald Sejrik

 

Fourth Age

Midgard has been home to many empires through time, mostly Human and far superior in power than the last one. But none ever covered all, as did The Realm. Some of these, like the Tatongōl, still influence how people act, and some ancient constructions still stand tall. The same does the Law of the Realm.

Skjald Valgrif

 

Cartography

 

LESSER RIVERS

  • NIELS TEAR
  • OGOC FLOW
  • TZEANHU STREAM
  • GRENAA FORK
  • TYRINS CREEK
  • PIKSE WATERS
  • ZONMAS CREEK
  • GAVOL RIVER
  • SIPPIMIS RIVLETS
  • KONKMEL WATERS
  • GEGANG CREEK
  • BUDAN RIVER
  • LANGAA RIVLETS
  • ODANS WATERS
  • CROLKUR CREEK
  • CIWMAR RIVER

Let me finish this mug, then I’ll tell you more abot this gargantuan eight river wonder.

Skjald Yell'a'Beard

 

Organisation

In the last few decades prior The Great Invasion it was all under the crown of a single High King in what was known as The Realm. Now it has reverted back to each country for itself, and their Kings and Nobility fight among themselves.

Skjald Ulrich

 

Special

It contains everything all the other Isles have to offer.

Skjald Vinotis

Last Updated on 2024-04-10 by IoM-Christian