East Fjella

LOCATION
Countries
Races
Heroes- ATTHIL ILA
- KALMO
- MEANBONE
- MULER MIZA
- PAINBRINGER
- RAUL D'BRIDGE
- TERMINUZ
- ZIZU
Legend
“Once landbound with West Fjella, it was cut in half by gods wrestling for power.”
“What remains from both cataclysms are many strong legends.”
Description
The eastern lands that were once part of Great Fjella are pleasant to visit; although the nature is somewhat rough due to the cataclysms, the people who live there generally provide a positive experience. Scholars say it’s most likely the blend of Archaic and Rimzir influence that has shaped the culture and traditions of the region, contributing to the overall pleasant experience for visitors.
Regardless of who deserves the credit, the current countries of East Fjella are generally a pleasure to visit. The region is visually appealing due to the abundance of mountains, rivers, roughlands, flora, and fauna. The delicious dishes and wide range of beers and wines, most certainly inspired by the Rimsir, are also a delight for the taste buds.
The mermerants evolved here on more friendly terms with the other racial groups, creating a mindset amongst all that makes travelling here a pleasant experience. And although hiccups can occur, even countryside folk are often willing to offer aid, demonstrating the community’s strong sense of hospitality and support for travellers in need.
“If you have never visited, and one day you find the time, you should go there.”
~Skjald Yell'a'Beard
History

As with every other part of our world’s skin, its parts consisted of numerous Void Gardens huddled up as one gargantuan isle called Fjella. At the time of landfast with West Fjella, it was without doubt the 2nd largest of the Isles.
Its varied origin resulted in a very diverse amount of races, fauna, flora, as well as resources and raw materials. Also a perfect place for vampires to blend in, which they did and created some quite large groups and strongholds.
“What a shame the most exciting places were lost.”
~Skjald El Mary
Second Age
In the 1st Cataclysm… vast amounts of land southwest of Tornix… sank into the Deep Blue.
Also the lands in the middle… their lives are now a riddle… plummeted and sank… and from death’s cup all drank.
But races raced on… grabbed reins and steered anew… evolved into a much more pleasant brew.
“Mortals like sights, drinks, and food best… vampires need another rest.”
~Skjald Kazumix
Third Age
When wanderers came, hearts of the old cultures were set aflame; some opposed these newcomers, others fell in love. At first the trio – Jomzaar, Rimzir, and Vular – gained footholds and then began forming alliances. Might and charm both did their work, and soon grand and secret weddings took place. Within a few years, the infant cries of mixed heritage resonated throughout East Fjella.
But as conflicts among the race groups, archaic, indigenous, n-erectus, and wanderers grew. The new mixed-race couples and their children were forced to create their own alliance, which gave birth to the Mermerant. An alliance that used kindness, although backed by force if hurt or attacked, to gain room for growth.
“If you win their hearts, East Fjella folks are a lifelong treasure.”
~Skjald Sigurd
Fourth Age
With the eruption of Mt Vula, the areas bordering the old sinking gave a large moan and sank as well. Thousands were swept to their death, or rebirth, as Arisen in this catastrophe.
The disastrous rebirth of long-gone individuals also led to the formation of the Truenamers, an organisation dedicated solely to releasing spirits that had been washed back into disfigured and half-rotten corpses. The Arisen naturally fought back and began to huddle up in settlements so strong that assaults and releases were almost impossible.
Often the quest-raids resulted in civil chaos, so many old powers and hordes began meddling in, facing and forcing Trunamer forces to turn around, as they didn’t want their lands razed. So, with the appearance of liches, the Truenamers began focusing on liches.
Time passed, and a horde king at Midgard began heralding the idea of a mighty realm with all the isles gathered under one crown. As mermerants joined in, and this king was of wanderer kin, many at East Fjella joined the 1st Alliance. They stood shoulder to shoulder during the Great Invasion and the Cleansing Crusade.
“Do not mistake a heart’s warmth for weakness of arm or mind.”
~Skjald Valgrif
Cartography

Organisation
East Fjella has almost closed its harbours for any vessel from the rest of the Isles, only allowing the most urgent of goods and envoys of diplomacy. Of course, this is very hard to uphold and has also led to an increase in trade goods and personal transport to it via the Astral. Thus bringing renewed energy into the gods, so I assume they have a hand in the kings allowing this.
“Never, ever underestimate the might of gods.”
~Skjald Ulrich
Special
Don’t shoot bears or any other animal at first sight, as it might be a Fylgia-possessed human.
“Being knee-bent by a rabbit is humiliating.”
~Skjald Vinotis
Last Updated on 2026-03-23 by IoM-Christian
