Braburg

 

LOCATION

CLIMATES
LANGUAGES
  • NORTH-SKOGISH
  • EAST-SKOGISH
  • UPPER-SKOGISH
  • SOUTH-SKOGISH
  • WEST-SKOGISH
  • CENTRAL-SKOGISH
RACES CULTURES
  • HIGHLANDER
  • JUNGLE
  • SWAMP
  • WALDER
HEROES

Legend

“Once a land twice its size, then Ljostari sank, Mt. Vula erupted, and most of its rich farmlands were lost forever.”

Skjald Yell'a'Beard

 

History

Dark Ages

Since the dawn of Races, Braburg has been a melting pot of interaction, good and bad. But after the formation of our World, fewer races have lived in the gathered areas.

Skjald Sejrik

 

First Age

After the world formed, several races came to dominate the lands in such a way that others, like Ogryl, Archaic, and most Clovincaz, left. This gave the Markian and a few N-Erectus vast forests, gargantuan roughlands, and far-stretching grasslands to enjoy and roam in.

The great Isle of Markeoy became a heaven, only tainted by the internal warring among the Markian Tribes. Until one day, a pair of alfars, one Drakk- and one Ljost Alfar, with glowing eyes, exceptional speed, and tremendeous force, ploughed through Markian tribes. Searching for the strongest, most capable leaders to embrace as Vampire.

Skjald Sigurd

 

Second Age

The vampire thing resulted in the 1st Cataclysm, which swallowed hundreds of tribes of all races and consumed thousands of settlements. Almost one-third of Markeoy sank into the sea, and embraced vampires became a secretive lot. And as time passed, most mortals forgot they existed; much more urgent matters filled their heads.

Skjald Vinotis

 

Third Age

Then came strangers to Ljostari to the southwest, and soon these Wanderers also came to Markeoy’s shores. Creating settlements, growing to hamlets, villages, towns, cities, and fortifications. The newcomers began to migrate inlands creating conflicts as they arrived, and Markian tribes began to raid the newcomers rather brutally. This made most of the Rimzir leave Markeoy again, so only Jomzaar and Vular dug in and fought back.

Then, the Vular down south triggered the eruption of Mt. Vula, and the following Deep Blue Tsunami struck hard when it flooded the shores and flushed forth the Arisen.

Skjald Valgrif

 

Fourth Age

The Arisen stirred everything, and the Liches that began to emerge made things even more chaotic. Amidst all this, some of the Indigenous, wanderers, and of the N-Erectus, formed many Hordes. That rose and crumbled, and many victorious Kings were crowned and beheaded after their defeats. It was a hard time for many, and it sparkled an idea of one great realm with an elected leader.

Thus sprang the 1st Alliance and The Torch to life; The Realm and High King came to be, soon to end as The Great Invasion swarmed our part of the world. Luckily, most allied up, we prevailed, launched the Cleansing Crusade, and managed to rid the former realm of invaders and traitors.

Skjald Ulrich

 

Fifth Age

After the cleansing crusade, the reinstated high king Black Oak resigned once more. Leaving The Scorched Dawn to be steered by fresh blood and adapt minds.

Skjald El Mary

Cartography

 

Organisation

Currently, all is chaos, but people like Nefius and many other kings are trying to regain power; some are even working to pledge Braburg under The Realm anew.

Skjald Ulrich

 

Such a torn people… such a rich land… such tragedy.

Skjald Kazumix

 

Special

Aside from the famed Combat Herbs, theres also a small independent Isle inhabited with Draugr. South of it.

Skjald Vinotis

Last Updated on 2024-03-29 by IoM-Christian