Ljost Alfar

Appearance:

Build:

From slim to muscular.

Height:

Females: 205-215

Males: 210-220

Weight:

Females: 80-95

Males: 85-110

Lifespan:

Females; –

Males: –

Skin:

Golden with reddish tint

Hair:

Black, brown, golden and white 

Eyes:

Any

Language:

Culture:

Legend

Drakk Alfar legends tells of the Ljost Alfar spinning into existence, with Auras shining brighter, thicker and warmer than anyones. Soon enlightening our World, yet they lived aloft preferring the Astral. Not even the Vular War made them interact fully.”

Skjald Sejrik

 

History

The Ljost Alfar where born in the dawn of Dark Ages, spun into existence, formed and fated by the Vornir. The Drakk Alfar, existing in The Void outside the Astral, where drawn to the brightness of the forming. And its said some Drakk Alfar helped the Vornir, to such extent that the Alfar fates are now tied together. Its also why, its said, that the Drakk Alfar of Em Ru Arran know so much about Hand Weaving. Skills they only have taught the Ljost Alfar to some degree.

Skjald El Mary

 

As the Ljost Alfar aged and multiplied, they shaped into a Race of the most skilled Crafters, Thinkers, Poets and more, we have ever withnessed. They where originally spread across The Void  and Astral as they did not suffer from the Astral dissolving as Mortal Races do.

Slowly their numbers grew and they began to linger at several interesting places, one of these a great volcanic Isle floating in the Void. Some of these Settlements became paradises of pleasure, happiness, thinking, music, poetry, dancing and much more. Their Items and Objects also became legend as they understood Mana, Mana Threads, Truenaming, Crafting and Enhancing to a standard rivalling the Gods.

Skjald Sigurd

 

After hundreds of decades on the now tamed volcanic Isle, they decided to name it Ljostari. On the naming day they received a sapling from the Eternal Bush from Uar Knosso Perimax, the greatest Drakk Alfar Druid who ever existed and who had managed to prevent Mana leaking from the Astral to crystalize and instead turn it into a living bush, glowing like Ljost Alfar halos.

This sapling was placed in a temple of its own and a branch of the Ljostari Alfar, ‘Leaves of Life’, was set to tend it.  These cared though little for tedious things of our World, so after a while they asked some Vular if they would become the garden tenderers -an offer they eagerly accepted.

Tended with care it grew into a shining bush, with a potent sticky Magic balm. It turned out to bestow Immortality to those touching it, so it became a sacred relic removed from prying hands. So the Vular gardeners became a worshipping cult and only Ljost Alfar and the Vular Archpriest could enter its temple atrium. The error of involving mortals in this, was a cataclysmic carastrophe brewing, as all would later come to realize.

Skjald Vinotis

 

The Ljost Alfar lived aloft from our world, even though they mastered all its secrets, they cared little for manipulating it nor creating anything permanent at the Astral -even though some possessed the power to do so. Merely happy with existing they seldom mixed in the troubles or quarrels of the other Races. They just lived at Ljostari, and several other places of greatness -like the Staria Dune MazePinola PeakLjoendale and Gutnabûrg.

Ljostari became part of our World in the 1st Cataclysm, but is now sunken beneath The Deep Blue and replaced by Mt. Vula. A few other Ljost Alfar places around the Void, dissolved or where sucked into the Astral, in the 1st Cataclysm. But, a few spread across The Realm, OutlandsDarin and South of The Rim survived.

Skjald Sejrik

 

Organization

They are spread throughout the World in self governed communities centered around the major noble families at the time of the 1st Cataclysm. Each with their own King and Queen having the final say in any matters even slightly connected to them.

The four most legendary are:

Staria Dune Maze;

Pinola Peak;

Ljoendale;

Gutnabûrg;

 

The eight runner ups:

KamvadalDjup DjapaHigh HollNazragazKilmaq KlepiXana ZuaqTromadal and Pikklehaz Heights.

Each with its own unique architecture, skilled Artisans, capable leaders and strong military forces -and the most interesting libraries.

 

And finally several dozen of smaller, more isolated Settlements throughout the entire World.

Skjald El Mary

 

Special

They can’t die of old age.

Skjald Valgrif

 

Last Updated on 2023-03-17 by IoM-Christian