Gorean

Appearance:

Build:

From slender to muscular.

Height: (cm)

Females: 165-180

Males: 170-185

Weight: (kg)

Females: 60-90

Males: 65-95

Lifespan: (yr)

Females: 80-95

Males: 75-90

Skin:

Golden.

Hair:

Dark, rarely white.

Eyes:

Any brownish shade.

 

Language:

 

Culture:
  • JUNGLE
  • SWAMP
  • WALDER

 

Timeline:

X D.A. born

X F.A. empire created

Legend

“Their resilience towards Mana manipulation… is a legend among races.”

Skjald Kazumix

 

Description

In the heart of this fantastical realm lies a people, born from rugged lands that sculpted their resilience; they have thrived amidst challenges. From their earliest days, they forged their identity amidst the untamed wilderness, where survival demanded cunning and adaptability. Over generations, they honed their craft, blending the artistry of their ancestors with the practicality of the present.

At the heart of their cultural development lies a reverence for tradition, where storytelling is cherished as much as the bow. Their artistry finds expression not only in the intricate patterns of their garments but also in the fluid grace of their martial forms.

Yet, it was their defence capabilities that truly set them apart. Like shadows in the mist, they employed guerilla tactics with the precision of well-aimed arrows. Their mastery of archery is legendary; each shot is a testament to their discipline and skill. In times of conflict, they became the whisper in the forest, the shadows amongst the rocks, striking swiftly and retreating into the embrace of the land they called home.

Their spirit, like the mountains that cradle their villages, is unyielding. Rooted in the soil of their ancestors, they stand as guardians of their realm, ever watchful and ready to defend what they believe is theirs.

Their appearance reflects the rugged beauty of their homeland, with features weathered by the elements yet imbued with an undeniable strength. Their eyes, like the depths of ancient forests, hold a keen intelligence tempered by the wisdom of generations past. High cheekbones and sculpted jawlines speak of resilience, while the lines etched upon their faces tell tales of trials overcome.

In their demeanour, there is a quiet confidence born from a deep connection to the land. They move with the fluid grace of dancers, each step a testament to their harmony with nature. Yet beneath their serene exterior lies a fierce determination, a fire that burns brightly in the face of adversity.

Their interactions are marked by a profound respect for tradition and hierarchy, yet they are tempered by a sense of camaraderie forged in the crucible of hardship. They are a people of few words; their communication is often carried out through subtle gestures and knowing glances.

In times of peace, they are known for their hospitality, welcoming travellers with open arms and sharing the bounty of their land. But should the need arise, they can transform into formidable adversaries, their loyalty to their kin and homeland unwavering.

Above all, they embody the spirit of resilience, adapting to whatever challenges come their way with grace and determination. They are the guardians of their realm, the stewards of their heritage, and the embodiment of the indomitable spirit of their people.

Skjald Sejrik

 

History

Dark Ages

There are many myths about Goreans birth: one that claims a Boriac sired twins on a Archaic bear woman, and these are the Gorean ancestors; one that it was a Thurse in disguise seducing a Boriac; one that it was a god in disguise that seduced a Thurse.

The most reliable origin, though, is one we heard from vampires. Saying that shortly after their transformation, they encountered a group of Archaic people, resulting in the Goreans. Thus, it’s due to the Wickeryadi taint that Goreans are so resilient to Magic.

Those two Drakk Alfar vampires who told us this claimed to have been among the very ones breeding up Goreans and also said that their urge to embrace quickly grew dominant. So all their archaic partners were soon gone, but as they felt an odd bond to their offspring, they did not embrace or slay them. Maybe that’s why there are no known records of Gorean vampires.

Skjald Sigurd

 

Up through the dark ages, they spent most of their time wandering from Void Garden to void garden, searching for a Herb. We think it most likely would have been for a cure for vampyrism, or maybe releasing the wickeryadi spirits lingering in their Drakk Alfar and Ljost Alfar parents.

Due to their long history as wandering hunterers along bumpy paths in rough terrain and ill or non-tended void gardens, they had become among the most skilled races in the use of bows for gathering food and defending. A skill that would benefit them greatly in the times to come.

As far as legend goes, they never found that herb in The Void despite searching far and wide. Then everything changed, as the Divines pulled and pushed every Void Garden into a gargantuan carpet of matter and beings. This they used to wrap around the Astral, and so it became the surface of our World. With the void high above and far away.

Skjald Vinotis

 

First Age

As the Goreans had grown to large numbers, the Divine Races who shaped the World honoured their lifestyle and placed them in Midgard in rough hilly terrains. Thus, their new homes in countries, now known as Ikarato, Oshon, and Scia, bore a likeness to their previously preferred void gardens.

When the glow from astral leaks disappeared, the world became shrouded in darkness, and the new terrain claimed a fair share of those Goreans who couldn’t resist exploring or hunting. Then, when the Sun and Moon appeared, they noticed a huge difference between the void and the world.

Several other human and n-erectu races lived close to them, so almost every trip exploring the wildlands ended in conflict. Either they were attacked walking in the wild, fought off when they accidently stumbled into sacred grounds or settlements, or raided at home if followed.

Thus, they abandoned their travelling culture and began carving out an empire in their harsh, rough lands. But how they could so abruptly abandon their search is a mystery. Anyway, time previously spent travelling and hunting was instead used on securing borders and settlements and fending off raiders and invaders. They also began purging their areas of other humans and n-erectus, resulting in some nasty battles.

Skjald Valgrif

 

In time, as they had grown in numbers, they secured control over their lands with iron grips. They established a great empire in 842, stretching from Ikarato to Scia, with their Capital in northcentral Oshon. Their location on the southwestern shores of Midgard, close to Naldar, Dalip, and West Fjella, was a good trade spot and brought them riches beyond belief. Thus, despite their reputation as skilled archers and resiliance towards magic, both Tatongōl and Borji unsuccessfully tried several times to carve back into their realm.

The Gorean strategy of withdrawing from their settlements, showering advancing foes with a rain of arrows, and harassing enemy supply lines until they fled or were eradicated proved sound. Thus did their archery legend grow to equal that of Fautyr and Alfar, with whom they had frequent skirmishes.

Quickly regaining lost areas as fast as defeated foes withdrew, they didn’t pursue enemies, as they would endanger themselves by doing so. But they kept enforcing their borders, and a large number of Goreans chose to live in the borderlands.

Skjald Ulrich

 

The pressure and occasional raids from other races, as well as a preference for their Wickeryadi-tainted ancestors, had resulted in strong bonds with vampires. So, when the 1st Cataclysm unfolded, they wholly supported the vampires, and when it all peaked, their contingents of archers are said to have been a major factor in why the Vornir did the Hymn of Truenames.

Mana Manipulators support this obscure claim, as it unjustly removes blame from them. To be honest, their archery skills aside, a single Vornir or Boriac could easily anhilate hundreds upon hundreds of sharpshooting Goreans.

None the less, as they participated in a foreign war for the first time. Gorean Tribes lost a large amount of their best when the world almost died, huge landmasses shifted, the world tilted, and The Rim almost sealed completely. Luckily, vampires came out on top, with Goreans on the winning side, if anyone could claim such after the disaster. Thus, the Goreans kept most of their homelands and, as such, only lost areas destroyed by the cataclysmic energies.

Skjald El Mary

 

Second Age

They have always regarded the outcome of the 1st Cataclysm as a great victory, although it also made several other races, both humans and N-Erectus, somewhat hostile. Hostility that has kept the Gorean archers skills honed, making them feared for their elusive, almost partisan, combat style. These combat styles and skills have kept them the dominant group amongst the Indigenous of southwestern Midgard.

They soon realised that the borderlands outside their territory were thinly populated, so their vast populations began to spread north into Etain. and Yugahama. Settler caravans also spearheaded into Julmul. and as far as Økatuur. This migration raised quite an eyebrow and added several new foes to the list, but as they advanced with care and tried to fit in, they succeeded.

Skjald El Mary

 

Unable to travel in the same way as in The Void, they had spent the years of the first and second ages exploring their new home, creating Settlements, roads, hunting, and cultivating the lands. Only once had they participated in foreign warfare, so they had a large, solid society. That could support the expansion, and with time, they became somewhat accepted and also began to be more accepting.

It did not prevent a large skirmish with Borji erupting into a great war in 728, forcing them to send a vast army to the frontlines in Yugahama, and then in 731 Tatongōl swarmed their settlements in Julmul and Økatuur. Fighting against these two huge foes made Kobold, Fautyr, T'Aurs, Archaic, Ogryl, and Moss'Ari come forth and destroy unwanted Gorean settlements.

When the massive number of foes was joined by fleets of N'Aldaan in 732, the opposition became too great, and the Goreans chose to surrender. Doing so, their ancient empire dissolved, splitting into the three kingdoms led by Gojeso-Kvan in Ikarato, Kamaro-Yi-Yu in Oshon, and Jikan an Liao in Scia. All settlements in Etain, Yugahama, Julmul, and Økatuur were sadly forced to detach from the Gorean grip.

But their surrender of 733 was conditional, and they had managed to keep their army, which they used to force the N’Aldaan away. Then they began negotiations with the n-erectu, ensuring peaceful coexistence. With internal peace secured in 736, Gojeso-Kvan, Kamaro-Yi-Yu, and Jikan an Liao began to reconnect with the lost Gorean settlements in Etain, Yugahama, Julmul, and Økatuur.

Skjald Valgrif

 

Bitter was the competition… three craving kings… enlarging their wings.

Breaking an ancient chain… alas, not all though in vain… so much to gain.

Brushing aside internal pride… a plan for another ride… together stride.

Skjald Kazumix

 

As each of the three kings began strengthening their ties with their remote cousins, they also sent ambassadors and envoys to Naldar, Dalip, and West Fjella. This was mainly to establish and secure trade routes, but also to keep an eye on foreign reactions to their reconnection attempts. But as they did things outside their area in a subtle, polite way, no one reacted harshly, and they slowly reconnected and grew, and outsiders didn’t notice the rivalry between the three Gorean groups.

Slowly, they grew back into one people, centred among their three kingdoms and all their remote communities. They had a large amount of knowledge and cultural influences, floating back to their rulers and Guilds. Most was discarded as it didn’t fit their likes or customs, but some things contributed to their evolution.

As the Borji had begun toppling Gorean gates and enslaving settlements, the Goreans in Julmul and Økatuur persuaded Jikan an Liao’s grandson in Scia to come to their aid in 952. But when the king of Scia sent his army, the king of Ikarato sent his army across Oshon to aid them. This enfuriated the queen of Oshon, and her army attacked the crossing one from Ikarato, so the Gorean War broke out.

It was a foolish move by the queen, as it resulted in the Ikarato army running wild in Oshon’s western part. Scias troops delivered pressure on their western flank, and troops from Julmul and Økatur spearheaded down from the north. And in 953, N’Aldaan raiders began to sweep Oshon’s shores, so in the autumn of 954, Oshon collapsed. Scia was quick to claim most of it, along with all of Julmul and half of Økatur. Ikarato took the other half as well as chunks of Etain.

This resulted in a long period known as the Gorean Twins time, but in 1964, N’Aldaan raiders delivered so much pressure on Ikarato that their armies became exhausted. This weak state spurred the Scians bold move in 1971, where their offered aid turned out to be a trick. Once their vast armies were deep inside Ikarato, they seized their old capital in Oshon and removed the western leaders. As the year ended, the victorious Scian faction had united all Goreans and thrown the N’Aldaan back into the sea.

So, from 1972, when the second Gorean empire began to bloom again, their arts, crafts, and culture reached unparalled heights. They also strengthened their ties with the remote settlements at Naldar, Dalip, and West Fjella. When suddenly, a large bull-headed human surged through their lands, knocked quite a large number of nobles around, disrupting their empire, and shortly thereafter Jomzaar ships arrived.

As their empire dissolved, due to old factions seeing their chance of regaining power, the Wanderers managed to gain footholds, so the Gorean kitchen luckily gained some great flavours. Thinking of that, we should order some food.

Skjald Yell'a'Beard

 

Third Age

Several years of this new, third age had already passed. But due to their location, they encountered the wanderers and their god later than most. As they had no vampiric embracings, the bull-headed gods rampage through their ranks was a mystery, and they did not care much for trading with these newcomers. Thus, their coexistence with wanderers evolved rather slowly, and Gorean lands were where Jomzaar, Vular, and Rimzir had the hardest time establishing themselves. But they did gain footholds, bringing wanderer conflicts to Gorean shores.

As the second Gorean empire crumbled due to factions clawing to restore their former might, what are today’s borders began to form. With several grand Tribes standing out, the Countries saw strong kings, queens, nobility, courts, and councils. Some even had other humans and n-erectus presiding at the tables, showing that Goreans clearly remembered earlier mistakes.

Skjald Sejrik

 

Had the integration with the Wanderers been slow and smooth, the end of the age and dealings with Vular were the direct opposite. Although uninvolved in the Vular War, the war’s end had quite an impact on Goreans. The fight was too far away; the Mt. Vulas volcanic eruption didn’t affect their lands. But, as the sinking of Ljostari created the Deep Blue Tsunami, they would come to feel that one.

Especially those fjords and bays facing directly towards Ljostari took quite some damage, as the tsunami kept building in height as the waters narrowed. Some harbours and settlements are said to have been hit by waves as high as 60 metres, consuming everyone and everything and forever changing the areas. At certain places, even the divine magic protecting the Astral Gates failed, and they were flushed away. Creating disruptions to the Astravel pattern before it became commonly known also cost quite a large number of Astravelers their lives.

Skjald Ulrich

 

Fourth Age

Many of their coastal societies were destroyed or damaged; they began to rebuild theirs and help other humans and n-erectus. They also received aid from others, where they were struck the hardest, and as reports and rumours began to flow in, they realised that none of the Arisen walking amidst them was of Gorean origin. One such was about a giant Arisen arriving within the deep blue tsunami that could not have been of human origin.

As they overcame the deep blue tsunami devastation, they cleaned out liches of other origins and tore down vularian ruins. They began to strengthen their empire, and up through the Age of Hordes they grew into a tightly united people. They fended off most attempts to seize and dominate their lands, but pockets of Borji, Tatongol, Jomzaar, Fautyr, Kobold, etc. managed to create permanent settlements.

Skjald

 

The tale of Keal Moo-Sun and Yąrakñů Ýololoş made the Goreans even more hospitable, and they opened more towards N-Erectus and other humans in their lands. This openness towards others living in their lands secured that Gorean traders, diplomats, etc., whose families grew to small communities in lands far away, were accepted there. Generally liked and appreciated, their Gorean behaviour and attitude did the rest. As the families grew, friends came along, or workers from back home enlarged Gorean communities, so that whole streets Towns and Villages consisted solely of Goreans.

These enclaves, although following local rules and laws, kept paying homage to Gorean customs and rulers. Their upholding of Gorean culture instilled deep respect amongst the n-erectu, opening gates to several locations normally shut to humans, so Goreans gained rare knowledge. This found its way back to the Gorean masters, or was traded to Tatongols in exchange for precious steeds used to create the Gorean second legend, their armoured cavalry.

Skjald

 

The tale of Kael Moo-Sun

In the aftermath of the Vular War and the catastrophic Deep Blue Tsunami, tales began to circulate among the Goreans of a colossal figure rising from the depths of the sea. They whispered of a being so massive that it towered over mountains, its undead form wreathed in spectral flames that cast an eerie glow across the devastated coastal lands.

According to legend, this giant Arisen was not of human origin but something far older and more sinister. Some said it was a remnant of a forgotten age, a creature born of darkness and chaos long before the dawn of civilization. Others claimed it was the result of a cursed ritual gone awry—a failed attempt by ancient sorcerers to harness the power of the underworld.

Regardless of its origins, the giant Arisen became a symbol of fear and awe among the Goreans. They spoke of how it would emerge from the roiling waves, its baleful gaze sweeping across the shattered landscape as it sought out those foolish enough to challenge its dominion.

But amidst the tales of terror, there were whispers of a different kind. Stories began to spread of brave adventurers who dared to seek out the giant Arisen, driven by a desire to uncover the truth behind its existence. They spoke of perilous journeys through treacherous seas and haunted ruins, facing untold dangers at every turn. But none had returned successfully.

In 194, a 29-year-old Gorean named Kael was determined to prove himself worthy of his people’s legacy, so Kael set out on a quest to find the giant Arisen and unlock the secrets of its power. With a sword in hand and courage in his heart, he braved the raging waters and ventured out.

After many trials and tribulations, Kael finally came face-to-face with the giant Arisen. Standing before the towering figure, he felt a chill run down his spine as he gazed into its glowing eyes. But instead of striking out in fear, Kael stood his ground and spoke words of defiance.

To his surprise, the giant Arisen did not attack. Instead, it regarded him with a sense of curiosity, as if intrigued by his courage. In that moment, Kael realised that the creature was not the mindless monster of legend but something far more complex.

Through conversations that spanned days and nights, Kael learned the truth behind the giant Arisen’s existence. It was indeed a being of ancient origin, born from the ashes of a forgotten age in the void. But far from being a harbinger of destruction, Yąrakñů Ýololoş was a guardian of balance, a Thursar tasked with maintaining the delicate equilibrium between the realms of the living and the dead.

With this newfound knowledge, Kael returned to his people and shared the tale of his encounter with Ýololoş. No longer viewed as a creature of fear, the giant Arisen became a symbol of hope and redemption for the Goreans. And though the scars of the Deep Blue Tsunami would never fully heal, they found solace in knowing that there were guardians like Ololoş.

And so, the legend of the giant undead Arisen lived on, a reminder of the enduring power of courage and compassion in the face of adversity. Adding to the shaping of the Gorean ways of living.

Skjald Ulrich

 

The lack of Gorean Arisen further strengthened their belief in being of vampire origin, a belief that was even further strengthened when some Goreans performed rituals to become Lich. These powerhungry Goreans warped, withered, and dissolved, but none could seemingly become liches; not even the Common of half Gorean origin could be tainted. Thus, their society does not have the arisen, or liche, society stain.

With the knowledge that beings mightier than vampires with extreme divine powers were watching things, the Goreans became a people resting solidly within themselves. And as they began shaping their own destinies, bonds with weak lords and tribes were strengthened as some grew to such power that they overtook the positions of former liege lords.

In the wake of the Deep Blue Tsunami, it was Scia, situated furthest to the southeast, that bore the brunt of nature’s fury. The nobility and courts of Scia, once vibrant and flourishing, stood as testament to the resilience of the Gorean people in the face of devastation.

The lords and ladies of Scia, though shaken by the cataclysmic events, rose from the ruins with a fierce determination to rebuild their shattered land. Their courts, once cloaked in mystery and intrigue, served as beacons of hope amidst the rubble, rallying their people to forge a new future from the remnants of the past.

In Oshon, nestled to the west of Scia, the nobility were spurred to action by the plight of their neighbors. The lords and ladies of Oshon extended a helping hand to their brethren in Scia, offering aid and support as they rebuilt their coastal societies and healed the wounds inflicted by the tsunami.

Meanwhile, in Ikarato, to the northwest, the nobility stood vigilant against the ever-present threat of the N’Aldaan raiders. The lords and ladies of Ikarato bolstered the coastal defences all the way to Økatuur, ensuring the safety and security of their people in the face of future calamities.

Across all three lands, the nobility and courts stood united by a common purpose—to safeguard the future of the Gorean people and ensure that their legacy endures for generations to come.

 

As the age went on, some tribes crumbled and others rose to power, spurred by outstanding individuals or families who broke ties with old, weak roots; some new ones grew. Many of these persisted through the Age of Hordes. and either became nobility or of such power that they equaled the powers of old.

Here is a brief overview of those who rose up and stood out among others in their own time.

Won Kwang-Ho: 640-690

Biography: Won Kwang-Ho was a skilled warrior and strategist who rose to prominence during a period of internal strife and conflict in the Gorean region. Known for his bravery and tactical genius, he united several smaller tribes under his leadership and founded the powerful Won tribe.

History: Won Kwang-Ho’s leadership brought stability and prosperity to the region, as he successfully defended his people against external threats and expanded their territory through diplomacy and military conquest. Under his rule, the Won’s became known for their disciplined warriors and strong sense of unity.

Heirs: Won Ji-Yong: Known for his military prowess and strategic vision, he succeeded his father and continued to expand the influence of the Won’s through conquest and diplomacy. Won Hye-Rin: A skilled diplomat and negotiator, she played a crucial role in maintaining alliances and fostering peace within the region.

 

Chi Dong-Gun: 665-710

Biography: Chi Dong-Gun was a charismatic leader and visionary who emerged during a time of cultural and intellectual awakening among the Goreans. Recognising the importance of education and innovation, he founded the influential Chi tribe, which became known for its scholars, artists, and thinkers.

History: Chi Dong-Gun’s emphasis on education and enlightenment helped propel the Goreans into a golden age of learning and creativity. The Chi’s established schools, libraries, and academies throughout the region, fostering a culture of intellectual curiosity and innovation that endured for generations.

Heirs: Chi Min-Soo: An accomplished scholar and philosopher, he inherited his father’s intellectual legacy and furthered the tribe’s reputation for learning and innovation. Chi Soo-Jin: A talented artist and patron of the arts, she promoted cultural exchange and artistic expression within Gorean society.

 

Kyon Sochun: 680-748

Biography: Kyon Sochun was a wise and benevolent ruler who governed with compassion and justice. Beloved by his people, he founded the Kyon tribe, which became renowned for its strong governance.

History: Under Kyon Sochun’s leadership, the Kyon’s flourished as he implemented policies to improve the lives of his subjects. His reign was characterised by peace and prosperity, and his legacy of good governance endured long after his passing.

Heirs: Kyon Ji-Woo: A just and compassionate ruler, he succeeded his father and continued to govern with fairness and integrity, earning the respect and loyalty of his subjects. Kyon Soo-Min: A skilled administrator and organiser, she oversaw the implementation of social and economic reforms that improved the lives of the tribe’s people.

 

T'ae Chun-Yong: 696-752

Biography: T’ae Chun-Yong was a skilled diplomat and statesman who played a key role in forging alliances and maintaining peace between rival factions. Recognising the importance of unity, he founded the T’ae tribe, which became known for its diplomatic prowess and political influence.

History: T’ae Chun-Yong’s diplomatic efforts helped stabilise the region and prevent further conflict, as he negotiated treaties and agreements that brought warring factions together. The T’aes emerged as a powerful force in Gorean politics, with its members serving as mediators and peacemakers in times of crisis.

Heirs: T'ae Eun-Soo: A master diplomat and statesman, he inherited his father’s talent for negotiation and played a key role in mediating disputes and forging alliances between rival factions. T'ae Min-Ji: A skilled negotiator and peacemaker, she followed in her father’s footsteps and worked tirelessly to maintain stability and harmony within the region.

 

Na Sung-Jin: 714-771

Biography: Na Sung-Jin was a skilled craftsman and innovator who revolutionised the Gorean economy through his inventions and technological advancements. Inspired by a desire to improve the lives of his people, he founded the Na tribe, which became known for its ingenuity and entrepreneurial spirit.

History: Na Sung-Jin’s inventions transformed Gorean society as he introduced new agricultural techniques, improved irrigation systems, and developed innovative tools and machinery. The Na’s played a central role in the country’s economic development, with its members pioneering new industries and driving innovation forward.

Heirs: Na Jin-Soo: A visionary entrepreneur and innovator, he inherited his father’s passion for invention and spearheaded technological advancements that transformed Gorean society. Na Soo-Yeon: As an astute businesswoman and leader, she expanded the tribe’s commercial interests and established trade networks that extended across the region.

 

No Suk-Chul: 764-810

Biography: No Suk-Chul was a fearless warrior and military strategist who rose to prominence on the battlefield. With a keen understanding of tactics and combat, he founded the No tribe, which became known for its formidable warriors and martial prowess.

History: No Suk-Chul’s military exploits earned him respect and admiration from his peers, as he led his tribe to victory in numerous battles and campaigns. The No’s became synonymous with strength and valour, with their warriors serving as elite soldiers and bodyguards to the region’s rulers.

Heirs: No Dong-Wook: A fearless warrior and military strategist, he inherited his father’s martial prowess and led the tribe’s warriors to victory in numerous battles and campaigns. No Hye-Jin: A skilled tactician and commander, she distinguished herself on the battlefield and earned the respect of her peers for her leadership and courage.

 

Ch'u Kwang-Seon: 750-823

Biography: Ch’u Kwang-Seon was a visionary leader and pioneer who ventured into uncharted territories in search of new opportunities and resources. Driven by a spirit of adventure and exploration, he founded the Ch’u tribe, which became known for its daring and adventurous spirit.

History: Ch’u Kwang-Seon’s expeditions opened up new trade routes and established connections with distant lands, enriching the Gorean region and expanding its influence. The Ch’u tribe became skilled navigators and traders, facilitating the exchange of goods and ideas between different cultures.

Heirs: Ch'u Min-Ho: A daring explorer and adventurer, he inherited his father’s adventurous spirit and embarked on expeditions that expanded the tribe’s influence and enriched Gorean culture. Ch'u Soo-Young: An intrepid navigator and trader, she established trade routes and commercial ventures that brought wealth and prosperity to the tribe.

 

Chi Tae-Hee: 780-830

Biography: Chi Tae-Hee was a spiritual leader and mystic who devoted his life to the pursuit of enlightenment and spiritual awakening. Inspired by a deep sense of spirituality, he founded the Chi tribe, which became known for its reverence for nature and connection to the divine.

History: Chi Tae-Hee’s teachings and philosophies inspired a new wave of spiritual awakening in Gorean society as his followers embraced a holistic approach to life and sought harmony with the natural world. The Chi’s became guardians of ancient traditions and sacred sites, preserving Gorea’s spiritual heritage for future generations.

Heirs: Chi Jin-Ho: A spiritual leader and sage, he inherited his father’s reverence for nature and guided the tribe’s members in their pursuit of enlightenment and spiritual awakening. Chi Soo-Hyun: A healer and herbalist, she followed in her father’s footsteps and tended to the sick and injured, earning the gratitude and admiration of her community.

 

Pong Dong-Jun: 890-940

Biography: Pong Dong-Jun was a cunning strategist and political tactician who outmanoeuvred his rivals to rise to power. With a keen understanding of politics and diplomacy, he founded the influential Pong tribe, which became known for its shrewdness and resourcefulness.

History: Pong Dong-Jun’s political acumen helped him navigate the complex political landscape of Gorean lands as he forged alliances and outwitted his opponents to consolidate power. The Pong tribe became a dominant force in Gorean politics, with its members occupying key positions of authority and influence.

Heirs: Pong Ji-Hoon: A cunning politician and strategist, he inherited his father’s political savvy and navigated the complex politics of the region to further the tribe’s interests. Pong Soo-Young: A skilled negotiator and diplomat, she forged alliances and brokered deals that secured the tribe’s position as a dominant force in Gorean politics.

 

Hak Soo-Hyun: 961-1027

Biography: Hak Soo-Hyun was a skilled healer and herbalist who dedicated his life to caring for the sick and injured. With a deep understanding of medicinal plants and healing techniques, he founded the Hak tribe, which became known for its compassion and expertise in the healing arts.

History: Hak Soo-Hyun’s medical knowledge and compassion earned him respect and admiration from his peers, as he travelled throughout the region, providing care to those in need. The Hak’s established clinics and hospitals, offering healthcare services to the community and promoting the well-being of its people. These leaders, through their actions and legacies, laid the foundations for powerful tribes that would shape Gorean history for centuries to come.

Heirs: Hak Jin-Woo: A dedicated healer and physician, he inherited his father’s compassion and commitment to caring for the health and well-being of the tribe’s people. Hak Soo-Mi: A talented healer and herbalist, she continued her father’s work and expanded the tribe’s medical facilities and services to reach more communities across the region.

Skjald

 

All the leaders of Ikarato, Oshon, Scia, Etain, Yokahama, Julmul, Økatuur, and those representing Goreans at Naldar, Dalip, and West Fjella. Had seats in a Gorean high council that held meetings twice each year. If a leader couldn’t participate, a liason was sent, so the Goreans kept their ties to their ancient culture.

Their council was approached by agents of the 1st Alliance in 1172, but no ties were made, and the Goreans, as such, didn’t support the ideas about The Realm.

As things unfolded, they did, though, begin to support the 1st Alliance. Slowly, Gorean leaders came to realise that three of their main opponents, Borji, Tatongōl, and the n-erectu, would be reined in by a much larger coalition if the realm succeeded. Thus, some of their leaders swayed over and began to support it openly; some even heralded it at their local meetings.

Slowly working its way up, it ended at their counsils table once more, this time it was from their roots. And they provided full support in the final stage of the 1st alliance, as leaders and contingents of The Torch fled into Gorean lands but were killed or expedited directly out again.

In 1170, just prior to the 1st Alliance beginning to tour, these were in charge of Gorean countries or foreign enclaves.

Ikarato: King Wi Songhyon and Queen Kyo Chihyon of the Wi tribe.

  • King Wi Songhyon is a seasoned warrior, known for his bravery and leadership on the battlefield. He hails from a long line of seafaring nobles, with a lineage steeped in maritime tradition.
  • Queen Kyo Chihyon is a diplomat and peacemaker, renowned for her wisdom and grace. She comes from a noble family known for their proficiency in trade and negotiation.
  • Their children, Prince Wi Tak-shi and Princess Wi Mei-Na, are heirs to the throne and are beloved by the people for their compassion and dedication to their homeland.

Ikarato: Court Structure:

  • The court of Ikarato is centred around the royal palace in Kwag Tuk, overlooking the majestic fjords and bays that define the landscape of the kingdom. It is a place of both beauty and strength, where the nobility gather to advise the king and queen on matters of state.

Renowned Nobles:

  1. Lord Sung Seong-Su: A veteran sailor and trusted advisor to the king, Lord Sung Seong-Su is known for his unwavering loyalty and strategic prowess in naval warfare.
  2. Lady Eoh Yeon-Hong: A skilled diplomat and ambassador to foreign lands, Lady Eoh Yeon-Hong is admired for her grace and poise in the face of adversity.
  3. Lord Ha Young-Min: A master shipbuilder and engineer, Lord Ha Young-Min is responsible for overseeing the construction of the kingdom’s formidable fleet, ensuring Ikarato’s securing their shores.
  4. Lady Ro Tae-Yeon: A renowned healer and herbalist, Lady Ro Tae-Yeon tends to the health and well-being of the kingdom’s royal family but also tends to the poor, earning her the adoration of the common folk.
  5. Lord Mo Sung-Ki: A fierce warrior and captain of the royal guard, Lord Mo Sung-Ki is charged with protecting the royal family and maintaining order within the kingdom’s borders.

Scia: King Ru Shi-Woo and Queen Sin Un-Gyong of the Ru tribe.

  • King Ru Shi-Woo is a visionary leader, known for his strategic acumen and unwavering resolve in the face of adversity. His family ascended to the throne in the aftermath of the Deep Blue Tsunami, leading his people with courage and compassion.
  • Queen Sin Un-Gyong is a healer and scholar, revered for her knowledge of ancient lore and her ability to heal both the body and the soul. She comes from a noble lineage with ties to the land’s mystical past.
  • Their children, Prince Ru Ren-Ko and Princess Ru Ayam-Noe, are heirs to the throne and are admired for their resilience and dedication to Scias culture.

Scia: Court Structure:

  • The court of Scia is shrouded in mystery and intrigue, nestled amidst the ancient forests and rugged terrain that characterise the kingdom. It is a place of secrets and whispers, where alliances are forged and rivalries are kindled in the shadows.

Renowned Nobles:

  1. Lord Man Young-Hwan: The king’s most trusted advisor and confidant, Lord Man Young-Hwan, is known for his cunning and resourcefulness in navigating the treacherous waters of Scia’s political landscape.
  2. Lady Yuk Jung-Eum: A skilled huntress and tracker, Lady Yuk Jung-Eum is revered for her prowess in the wilderness and her ability to outwit even the most cunning of adversaries.
  3. Lord Hwa Kwang-Jo: A master swordsman and champion of the arena, Lord Hwa Kwang-Jo is feared and respected in equal measure for his skill in combat and his unwavering sense of honour.
  4. Lady Yu Eun-Kyeong : A renowned artist and patron of the arts, Lady Yu Eun-Kyeong’s exquisite works adorn the halls of the royal palace, capturing the beauty and majesty of Scia’s natural wonders.
  5. Lord Tong Seung-Won: A powerful mage and keeper of ancient knowledge, Lord Tong Seung-Won is rumoured to possess secrets that could shake the very foundations of the kingdom, making him both a valuable ally and a dangerous foe.

Oshon: Queen Uh Won-Sook and Prince Consort T'ae Min-Su of the Uh tribe

  • Queen Uh Won-Sook is a visionary ruler, known for her keen intellect and progressive ideals. She ascended to the throne after the untimely passing of her mother, Queen Uh Tak-Ihi, and has since led Oshon with wisdom and compassion.
  • Prince Consort T’ae Min-Su is a skilled diplomat and strategist, known for his loyalty to Queen Uh Won-Sook and his dedication to the welfare of the Oshon people.
  • Their children, Princess Uh Yum-Koi and Prince Uh Har-Umu, are heirs to the throne and are admired for their intelligence and grace. Princess Uh Yum-Koi, in particular, is known for her passion for the arts and her commitment to justice.

Oshon: Court Structure:

  • The court of Oshon is a place of elegance and refinement, where the arts flourish and diplomacy reigns supreme. It is a place of harmony and balance, reflecting the natural beauty of the kingdom’s landscapes.

Queen and family:

  1. Queen Uh Won-Sook: A visionary leader and patron of the arts, Queen Uh Won-Sook is revered for her intelligence and compassion, guiding Oshon with wisdom and grace.
  2. Prince T’ae Min-Su: The queen’s beloved husband and trusted advisor, Prince T’ae Min-Su is known for his diplomatic prowess and unwavering support of Queen Uh Won-Sook’s reign.
  3. Princess Uh Yum-Koi: The heir to the throne and a rising star in the world of diplomacy, Princess Uh Yum-Koi is admired for her intelligence and grace, embodying the ideals of Oshon’s progressive society.
  4. Prince Uh Har-Umu: The queen’s youngest son and a skilled warrior in his own right, Prince Uh Har-Umu is known for his bravery and loyalty to his family and kingdom.
  5. Lady Uh Kiy-Sook: The queen’s sister and a talented musician, Lady Uh Kiy-Sook’s haunting melodies enchant all who hear them, earning her a place of honour in Oshon’s court.

Etain:

  • Etain is a rugged and mountainous country to the north-west of Ikarato, known for its fiercely independent Gorean tribes and their martial traditions. They have a long history of conflict with neighbouring kingdoms, as well as internal struggles for power and control.
  • The Gorean people of Etain are renowned for their skill in warfare, particularly their use of guerrilla tactics and mountain warfare to defend their homeland from invaders.

Leaders and Characters:

  1. King Sam Gyeong-Su: A formidable warrior and ruler of the Goreans in Etain, King Sam Gyeong-Su is known for his unwavering commitment to the defence of his kin and urge to rejoin a Gorean empire. He is respected by his people for his strength and bravery in battle, as well as his wisdom in matters of state.
  2. Lady Chung Hwa-Young: A noblewoman born in Ikarato, Lady Chung Hwa-Young is renowned for her skill with the bow and her leadership on the battlefield. She commands a company of elite archers known as the “Chung’s Sentinels,” who are feared by enemies and revered by allies.
  3. Lord Man Byung-Ho: A trusted advisor to King Sam Gyeong-Su, Lord Man Byung-Ho is known for his strategic acumen and diplomatic skill. He plays a key role in negotiating alliances and treaties with neighbouring leaders, as well as overseeing the defence of the Goreans in Etain.

Yugahama:

  • Yugahama is a coastal kingdom to the north-east of Ikarato, known for its bustling ports and thriving maritime trade. It is a land of opportunity and adventure, still attracting Gorean merchants, sailors, and adventurers from across their lands.
  • The Goreans of Yugahama are known for their prowess and entrepreneurial spirit, as well as their openness to new ideas and cultures.

Leaders and Characters:

  1. Queen Kam Ye-Won: The wise and benevolent ruler of Goreans in Yugahama, Queen Kam Ye-Won, is known for her progressive policies and dedication to the welfare of her people. She has overseen a period of unprecedented growth and prosperity in the kingdom, establishing Gorean settlements in Yugahama as major hubs of trade and commerce.
  2. Captain Ch'u Young-Il: A legendary sailor and explorer from Yugahama, Captain Ch’u Young-Il is known for his daring voyages across the seas in search of new lands and riches. He commands a fleet of ships known as the “Chu’s Armada,” which plays a key role in maintaining Gorean influence in Yugahama’s maritime trade.
  3. Lady P'ung Seung-Hyun : A prominent merchant and businesswoman from Yugahama, Lady P’ung Seung-Hyun is known for her shrewd negotiation skills and keen eye for opportunity. She oversees a vast network of trade routes and commercial enterprises, amassing wealth and influence throughout the realm.

Julmul:

  • Julmul is a rugged and mountainous country to the north-northwest of Oshon, known for its rich cultural heritage and resilient Goreans. They have a long history of independence and resistance against foreign influence, as well as internal struggles for power and autonomy.
  • The Goreans of Julmul are renowned for their craftsmanship and artistic talent, particularly in the fields of metalworking and sculpture. They take great pride in their cultural traditions and heritage, which have been passed down through generations.

Leaders and Characters:

  1. King Ong Yong-Sun: A wise and benevolent ruler of the Julmuls Goreans, King Ong Yong-Sun is respected by their tribes for his fairness and compassion. He has overseen a period of stability and prosperity, fostering a sense of unity and pride among his subjects.
  2. Lady Tong Yunso: A skilled warrior and diplomat from Julmul, Lady Tong Yunso is known for her leadership in battles and her ability to negotiate treaties and alliances with neighbouring leaders. She commands a regiment of elite soldiers known as the “Tong’s Sentinels,” who are feared by enemies and respected by allies.
  3. Lord Sung Ji-Hae: A master blacksmith and artisan from Julmul, Lord Sung Ji-Hae is renowned for his craftsmanship and innovation in the field of metalworking. He oversees a thriving industry that produces weapons, armour, and other goods sent to Goreans throughout the realm.

Økatuur:

  • Økatuur is a coastal kingdom to the east of Scia and Julmul, known for its vast number of rich mines and bustling port cities. It is a land of opportunity and diversity, attracting settlers and traders from across the realm.
  • The Goreans of Økatuur are known for their hospitality and generosity, as well as their entrepreneurial spirit and willingness to embrace new ideas and cultures.

Leaders and Characters:

  1. Queen Rim Ri-Na: The charismatic and visionary ruler of Goreans in Økatuur, Queen Rim Ri-Na, is beloved by her people for her kindness and compassion. She has overseen a period of rapid growth and development in the lands, transforming their Økatuur settlements into major centres of trade and commerce.
  2. Captain P'yon Chong-Yol : A legendary sailor and explorer from Økatuur, Captain P’yon Chong-Yol is known for his daring voyages across the seas in search of new lands and opportunities. He commands a fleet of ships known as the “P’yon Armada,” which plays a key role in maintaining their influence in Økatuur’s maritime trade.
  3. Lady Tan Ja-Hye: A prominent merchant and businesswoman from Økatuur, Lady Tan Ja-Hye is known for her keen business acumen and strategic foresight. She oversees a vast network of trade routes and commercial enterprises, amassing wealth and influence throughout the realm.

Skjald El Mary

 

Other humans and n-erectu

  1. Kung 'the Wise' Pyong-Ho – An ancient sage from the mountains of Ikarato, Kung Pyong-Ho, is revered for his wisdom and insight into the mysteries of the world. Though his origins are shrouded in myth and legend, his teachings continue to inspire generations of scholars and seekers.
  2. Sol 'the Shadowblade' Jung-Ok – A legendary assassin from the shadowy streets of Scia, Sol Jung-Ok is known for her unmatched skill in the art of stealth and subterfuge. Despite her dark reputation, she is said to possess a code of honour that guides her actions, making her a formidable ally or foe depending on one’s intentions.
  3. Pi 'the Celestial Archer' Young-Ran – A renowned archer from the celestial realm, Pi Young-Ran is said to have been gifted with divine skill and grace by the gods themselves. Her arrows never miss their mark, and her presence on the battlefield is said to bring hope to those who fight by her side.
  4. Joika 'the Kobold' Nak-Kazuki – A mighty warrior from the ancient race of Kobold, Joika Nak-Kazuki is known for his strength and ferocity in battle. With scales as hard as steel and a temper as hot as fire, he is a fearsome opponent to anyone who dares to challenge him.
  5. Nang 'the Enchantress' Ha-Sun – A powerful mage from the mystical forests of Oshon, Nang Ha-Sun is revered for her mastery of arcane magic and her deep connection to the natural world. With a wave of her hand, she can summon storms and bend the elements to her will, earning her the title of “the Enchantress.”
  6. Ton 'the Blade Dancer' Yong-Jin – A master swordsman from the nomadic tribes of the desert, Ton Yong-Jin is known for his lightning-fast reflexes and deadly precision with a blade. With each graceful movement, he weaves a dance of death that leaves his enemies trembling in fear.
  7. Maeng 'the Songbird' Ja-Hye – A talented bard from the bustling city of Oshon, Maeng Ja-Hye is known for her mesmerising voice and captivating performances. Her songs are said to soothe the soul and lift the spirit, making her a beloved figure among the common folk.
  8. Pak 'the Wolfblood' Eun-Soo – A fierce warrior from the northern forests of Scia, Pak Eun-Soo is said to be descended from a line of werewolf warriors who roam the wilds under the light of the full moon. With claws as sharp as steel and a howl that strikes fear into the hearts of his enemies, he is a force to be reckoned with on the battlefield.

Skjald Sejrik

 

Never yielding to any outsider, it was a surprise to many when their leadership council agreed to Bend the Knee to the High King of The Realm. But as they say, when Black Oak managed to make the N'Aldaan join his cause, Goreans reviewed the whole thing and accepted the foreign banner as theirs. Then Gorean archers and cavalry became a central part of both the navy and the army of the realm.

So, as the High King used Goreans in the Grimsborg Guard, they became close to the cultural and innovative boom that swept across Grimsborg, the new capital of the realm. Their most skilled and wise also gained access to the vast amount of copied and original lore that flowed into the libraries of the realm.

This spurred their internal conflict once more because they believed the realm would one day fall, as all empires do. And when that day came, the strongest of the Gorean tribes would take the reins of their people. So each tribe sent emissaries to Grimsborg and began building ties with various notabilities of the realm.

Not that they plotted a downfall, but time had taught them that bad endings were what the gods delivered. So, when Kinoblin junks began to arrive at the realm’s shores or sail close by heading north or east, Goreans kept an eye on things.

It was thought that not only at the shores, their eyes narrowed, but they also noticed an increase in active astral gates. At times, they even found slain Goreans at these sites or remains that could be tracked back to one. The concern over Kinoblin affairs was discussed with the Lionel ruler of Island of Piecao as he was the one dealing the most with Kinoblins.

As it continued, without Lionel bringing it up again, nothing about it was heard from Grimsborg. Goreans sent an envoy to Grimsborg, who met Kanziganthir. That visit surely spurred some action, as there suddenly was a large amount of Bergons Borgians, Setils Dark Needles, and agents of the Triad Traders flooding into their lands.

The Goreans were well aware of why this raise of foreign traders, trackers, bards, and whatnots occurred, which allowed them to pry around and report back. Some of the tribes even used this in their internal strife, sadly adding an unneeded layer of complexity to things. Thus did the real cause of the active astral gates, and occasional groups of slaughtered Goreans continued unadressed.

Skjald Sigurd

 

When The Great Invasion unfolded, it proved a good thing that their lands consisted of more than pockets of resilient Gorean archers. Jomzaar ships quickly saved several garrisons, Fautyr paths allowed quick reorganisation, and so on. Here is a brief overview of those in charge of Gorean matters in 1277.

Ikarato:

  • King Wi Songhyon and Queen Kyo Chihyon of the Wi tribe had ruled Ikarato with wisdom and grace, guiding their kingdom through times of peace and prosperity. Their children, Prince Wi Tak-shi and Princess Wi Mei-Na, had grown into capable leaders, carrying on their parents’ legacy of leadership and service to the people. In 1258, Wi Tak-shi was crowned and was their king when invaders flooded the lands.
  • The nobles of Ikarato, such as Lord Sung Seong-Su, Lady Eoh Yeon-Hong, Lord Ha Young-Min, Lady Ro Tae-Yeon, and Lord Mo Sung-Ki, had remained steadfast in their loyalty to the crown. Their families still served as pillars of support for the royal family and contributed to the kingdom’s continued stability and growth.

Some other noble and outstanding characters of King Wi Tak-shi’s court were:

  1. Lord Ji Hoon-Sik: A seasoned military strategist and commander in King Wi Tak-shi’s court, Lord Ji was known for his tactical brilliance and unwavering loyalty to the crown. His strategic insight was instrumental in defending Ikarato’s borders and securing victories on the battlefield.
  2. Lady Hye Jin-Yu: A skilled diplomat and advisor to Princess Wi Mei-Na, Lady Hye is admired for her keen intellect and diplomatic finesse. She plays a key role in negotiating treaties and alliances with neighbouring powers, ensuring that Gorean interests in Ikarato are protected on the diplomatic stage.
  3. Lord Min Jae-Woo: A talented artist and cultural patron in the royal court, Lord Min is known for his exquisite paintings and sculptures that adorn the halls of the palace. His passion for the arts inspires creativity and innovation among the kingdom’s artisans and craftsmen.
  4. Lady Soo Mi-Young: A renowned healer and herbalist, Lady Soo is respected for her knowledge of traditional medicine and her compassionate care for the kingdom’s people. She tends to the health and well-being of the royal family and serves as an advocate for improving healthcare throughout Ikarato.
  5. Lord Kyung Ho-Jin: A skilled hunter and tracker, Lord Kyung is tasked with overseeing the kingdom’s forests and wildlife reserves. His expertise in wilderness survival and conservation efforts ensures that Ikarato’s natural resources are protected for future generations.

These noble and outstanding characters contribute their unique skills and talents to the court of King Wi Tak-shi, enriching the kingdom of Ikarato and strengthening its position in the realm.

Scia:

  • King Ru Shi-Woo and Queen Sin Un-Gyong of the Ru tribe faced numerous challenges during their reign, including internal strife and external threats. However, their leadership and resilience enabled Scia to weather these storms and emerge stronger than ever. Their children, Prince Ru Ren-Ko and Princess Ru Ayam-Noe, proved themselves to be worthy successors, earning the respect and admiration of their people. Prince Ru Ren-Ko was crowned in 1261.
  • The renowned nobles of Scia, such as Lord Man Young-Hwan, Lady Yuk Jung-Eum, Lord Hwa Kwang-Jo, Lady Yu Eun-Kyeong, and Lord Tong Seung-Won, ensured that their families continued to play vital roles in the kingdom’s affairs, using their skills and expertise to uphold the king’s rule and protect Scia from harm.

Some noble and outstanding characters in King Ru Ren-Ko’s court were:

  1. Lord Jae Soo-Hyun: A respected general and military advisor to King Ru Ren-Ko, Lord Jae is known for his strategic brilliance and unwavering dedication to the defence of Scia. His leadership on the battlefield inspires courage and confidence in the kingdom’s soldiers.
  2. Lady Ji Ae-Ri: A skilled scholar and historian, Lady Ji is tasked with preserving and documenting Scia’s rich cultural heritage. Her research and writings serve to educate future generations about the kingdom’s history and traditions, ensuring that they are never forgotten.
  3. Lord Tae Hyun-Woo: A master architect and engineer, Lord Tae is responsible for overseeing the construction of Scia’s magnificent palaces and fortifications. His innovative designs and meticulous craftsmanship have earned him acclaim throughout the world.
  4. Lady Soo Jin-Hee: A gifted musician and composer, Lady Soo is known for her haunting melodies and captivating performances. Her music brings joy and solace to the people of Scia, serving as a source of inspiration and unity in times of both celebration and sorrow.
  5. Lord Min Ho-Joon: A skilled diplomat and ambassador to foreign lands, Lord Min is tasked with representing Scia’s interests on the international stage. His charm and charisma enable him to forge alliances and negotiate treaties that benefit the kingdom’s prosperity and security.

These noble and outstanding characters bring their diverse talents and expertise to the court of King Ru Ren-Ko, contributing to the prosperity and well-being of Scia and its people.

Oshon:

  • Queen Uh Won-Sook and Prince Consort T’ae Min-Su of the Uh tribe continued to lead Oshon with wisdom and compassion, fostering a society of harmony and prosperity. Their children, Princess Uh Yum-Koi and Prince Uh Har-Umu, grew into influential figures in their own right, championing the arts and justice within the kingdom. Princess Uh Yum-Koi was crowned in 1264.
  • The court of Oshon remained a beacon of culture and refinement, with Queen Uh Won-Sook, Prince Consort T’ae Min-Su, Princess, later Queen, Uh Yum-Koi, Prince Uh Har-Umu, and Lady Uh Kiy-Sook continuing to uphold the kingdom’s traditions and values.

Some noble and outstanding characters in Queen Uh Yum-Koi’s court were:

  1. Lord Min Jae-Sik: A skilled statesman and advisor to Queen Uh Yum-Koi, Lord Min is known for his diplomatic prowess and keen insight into political affairs. His counsel helps navigate the complexities of court intrigue and external relations, ensuring Oshon’s interests are safeguarded.
  2. Lady Ji Hye-Won: A talented artist and cultural ambassador, Lady Ji is tasked with promoting Oshon’s vibrant arts scene both domestically and abroad. Her innovative exhibitions and performances showcase the kingdom’s rich cultural heritage, fostering appreciation and understanding among diverse audiences.
  3. Lord Park Sang-Hoon: A devoted scholar and educator, Lord Park oversees Oshon’s prestigious Gorean academies, where their kingdom’s brightest minds are nurtured and cultivated. His dedication to intellectual pursuits and academic excellence elevates Oshon Gorean’s reputation as a centre of learning and innovation.
  4. Lady Kim Ji-Yeon: A compassionate philanthropist, Lady Kim is deeply committed to improving the lives of Oshon’s citizens. Her charitable initiatives address pressing social issues, strengthening the kingdom’s social fabric.
  5. Lord Lee Dong-Ha: A seasoned warrior and commander of Oshon’s elite Gorean guard, Lord Lee is entrusted with ensuring the security and safety of the royal family and their court. His unwavering loyalty and martial prowess make him a formidable protector and defender of Oshon’s sovereignty.

These noble and outstanding characters bring their diverse talents and expertise to the court of Queen Uh Yum-Koi, contributing to the prosperity and harmony of Oshon and its Gorean people.

Etain:

  • King Sam Gyeong-Su and the Gorean nobles of Etain faced continued challenges in their quest for independence and reunification with the Gorean empire. Despite facing opposition from neighbouring powers, they remained steadfast in their resolve, fighting tirelessly to protect their homeland and preserve their way of life.

Some noble and outstanding characters of the Goreans of Etain in 1277 were:

  1. Lord Kang Min-Ho: A seasoned warrior and trusted advisor to King Sam Gyeong-Su, Lord Kang is known for his strategic acumen and unwavering loyalty to the crown. He commands Etain’s most formidable army, leading his soldiers with courage and honour on the battlefield.
  2. Lady Park Eun-Ji: A skilled diplomat and ambassador to neighbouring kingdoms, Lady Park is admired for her grace and diplomacy in navigating the complexities of international relations. Her negotiations have secured alliances and trade agreements that bolster the Goreans’s and Etain’s strength and prosperity.
  3. Lord Choi Dong-Wook: A master blacksmith and weaponsmith, Lord Choi is renowned for his craftsmanship and innovation in forging weapons and armour for Etain’s warriors. His finely crafted blades and sturdy shields are prized possessions on the battlefield, providing an edge in combat against their foes.
  4. Lady Kim Soo-Hyun: A revered healer and herbalist, Lady Kim tends to the wounds and ailments of Etain’s people with skill and compassion. Her knowledge of medicinal plants and remedies is sought after far and wide, earning her the respect and gratitude of all who benefit from her care.
  5. Lord Lee Hyun-Jae : A skilled hunter and tracker, Lord Lee is tasked with providing food and resources for Etain’s populace from the bountiful forests and mountains of their homeland. His expertise in wilderness survival ensures that Etain remains self-sufficient and resilient in times of scarcity.

These noble and outstanding characters serve King Sam Gyeong-Su and the Goreans of Etain with unwavering dedication and skill, ensuring the kingdom’s continued strength and prosperity in the face of adversity.

Yugahama:

  • Queen Kam Ye-Won and the Gorean settlers of Yugahama thrived in their coastal kingdom, establishing settlements and trade routes that bolstered the region’s economy and Gorean influence. Their commitment to hospitality and entrepreneurship earned them the respect and admiration of neighbouring powers, further solidifying Gorean’s position as a key player in regional politics and commerce.

Some noble and outstanding characters for the Goreans of Yugahama in 1277 were:

  1. Lord Kim Ji-Hoon: A skilled maritime strategist and naval commander, Lord Kim is known for his expertise in navigating the treacherous waters surrounding Yugahama. He oversees the kingdom’s fleet of ships, safeguarding their maritime trade routes and defending against piracy and foreign incursions.
  2. Lady Park Mi-Sook: A shrewd merchant and businesswoman, Lady Park oversees Yugahama’s bustling trade networks and commercial enterprises. Her keen business acumen and strategic foresight have transformed Yugahama into a major hub of commerce, attracting traders and merchants from across the realm.
  3. Lord Lee Seung-Ho: A renowned explorer and adventurer, Lord Lee leads expeditions to uncharted lands and distant shores in search of new opportunities and discoveries. His daring voyages have expanded Yugahama’s influence and Gorean knowledge of the world, opening up new avenues for trade and exploration.
  4. Lady Choi Hye-Jin: A skilled artisan and craftswoman, Lady Choi is celebrated for her exquisite craftsmanship and innovative designs. Her creations, ranging from intricately carved sculptures to finely woven textiles, showcase Yugahama Gorean’s rich cultural heritage and artistic talent.
  5. Lord Kang Tae-Woo: A dedicated conservationist, Lord Kang is committed to preserving Yugahama’s natural beauty. He leads efforts to protect the kingdom’s forests, mountains, and coastlines from overexploitation, ensuring that future generations can continue to enjoy the wonders of nature.

These noble and outstanding characters of the Goreans of Yugahama serve Queen Kam Ye-Won with distinction and dedication, contributing to their prosperity and well-being in myriad ways.

Julmul:

  • King Ong Yong-Sun and the Gorean tribes of Julmul continued to uphold their cultural heritage and traditions, resisting outside influence and maintaining their independence. Despite facing internal divisions and external threats, they remained united in their commitment to their homeland, ensuring that Julmul remained a bastion of Gorean identity and resilience.

Some noble and outstanding characters for the Goreans of Julmul were:

  1. Lord Kim Soo-Hyun: A respected chieftain and warrior, Lord Kim leads one of the most powerful Gorean tribes in Julmul. Known for his bravery and tactical prowess, he commands the loyalty and respect of his warriors, ensuring the security and prosperity of his people.
  2. Lady Park Eun-Ji: A skilled diplomat and mediator, Lady Park is tasked with resolving disputes and fostering alliances between rival Gorean tribes in Julmul. Her ability to find common ground and negotiate peaceful resolutions has helped maintain stability and harmony within the kingdom.
  3. Lord Lee Min-Ho: A master craftsman and artisan, Lord Lee is renowned for his skill in metalworking and armorsmithing. His finely crafted weapons and armour are sought after by Gorean warriors throughout Julmul, providing them with the tools they need to defend their homeland.
  4. Lady Choi Hye-Won : A talented healer and herbalist, Lady Choi tends to the health and well-being of Julmul’s inhabitants with compassion and expertise. Her knowledge of traditional medicine and natural remedies has saved countless lives and earned her the gratitude of the kingdom’s people.
  5. Lord Kang Tae-Woo: An experienced hunter and tracker, Lord Kang is responsible for providing food and resources for Julmul’s tribes from the bountiful forests and plains of their homeland. His hunting expeditions ensure that the kingdom remains self-sufficient and resilient in the face of adversity.

These noble and outstanding characters serve King Ong Yong-Sun and the Gorean tribes of Julmul with unwavering dedication and skill, upholding the Goreans’s traditions and values in a changing world.

Økatuur:

  • Queen Rim Ri-Na and the Gorean settlers of western Økatuur flourished in their mountainous kingdom, harnessing the region’s natural resources and strategic position to become a major player in regional trade and commerce. Their commitment to innovation and diversity attracted settlers and traders from across the realm, further enriching Økatuur’s culture and economy.

Some noble and outstanding characters of the Goreans of Økatuur in 1277:

  1. Lord Jul Li-Hwan: A skilled administrator and steward, Lord Jul oversees the day-to-day governance of Økatuur’s Gorean settlements and territories. Known for his efficiency and attention to detail, he ensures that the kingdom’s resources are managed wisely and its laws are upheld.
  2. Lady Kvon Mi-Sook: A savvy entrepreneur and businesswoman, Lady Kvon is responsible for overseeing Økatuur’s thriving Gorean trade networks and commercial enterprises. Her keen business acumen and strategic vision have transformed the local Goreans into a major economic powerhouse, attracting merchants and traders from across the country.
  3. Lord Niuc Heung-Soo: An intrepid explorer and adventurer, Lord Niuc leads expeditions to uncharted mountains and deep valleys in search of new opportunities and discoveries. His daring voyages have expanded Gorean influence and knowledge of Økatuur, opening up new avenues for trade and exploration.
  4. Lady Twak Jye-Hin: A talented artist and cultural patron, Lady Twak is known for her exquisite artwork and creative vision. Her contributions to Økatuur’s vibrant arts scene have enriched the kingdom’s cultural heritage and fostered a sense of pride and identity among its Gorean people.
  5. Lord Phon Mak-Phak: An ardent conservationist, Lord Phon is dedicated to preserving Økatuur’s natural beauty. He leads efforts to protect the kingdom’s forests, rivers, and wildlife habitats from overexploitation.

These noble and outstanding characters serve Queen Rim Ri-Na and the Gorean settlers of Økatuur with dedication and distinction, contributing to the kingdom’s prosperity and well-being in myriad ways.

Skjald Sejrik

 

As the Cleansing Crusade unfolded, it was discovered that several families and tribes from each country seemingly supported the great invasion of 1277 to further their own gains:

  1. From Ikarato:
    • The Han Tribe: A wealthy and influential family led by Kim So-Chu, known for their extensive network of spies and informants. While publicly maintaining loyalty to the crown, the Han tribe has secretly been in communication with foreign powers seeking to destabilise Ikarato’s government for their own gain.
    • The Kang Tribe: A fiercely independent tribe led by Mok Hyun-Ki, residing in the remote mountains of Ikarato. Disenchanted with the current monarch’s rule, the Kang Tribe has been quietly amassing resources and forging alliances with neighbouring tribes in preparation for a rebellion to overthrow the royal family.
  2. From Scia:
    • The Park Dynasty is a long-standing noble family with deep ties to the kingdom’s military and intelligence agencies. Despite outwardly pledging allegiance to King Ru Shi-Woo, members of the Park Dynasty have been secretly conspiring with foreign agents to undermine Scia’s defences and facilitate the invasion.
    • The Choi tribe is a powerful tribe of merchants and traders who control much of Scia’s economic infrastructure. While publicly supporting the king’s rule, the Choi tribe has clandestinely engaged in smuggling and illicit trade with enemy forces, providing them with valuable resources and intelligence.
  3. From Oshon:
    • The Kim Dynasty is a royal family with a history of internal strife and power struggles. Some members of the Kim Dynasty, resentful of Queen Uh Won-Sook’s reign, have sought to align themselves with outside forces in exchange for promises of greater power and influence.
    • The Lee Tribe is a nomadic tribe known for their martial prowess and warrior culture. Feeling marginalised by the queen’s policies, the Lee Tribe has begun covertly training and arming its warriors in preparation for a potential uprising against Oshon’s government.
  4. From Yugahama:
    • The Song tribe is a secretive tribe of mystics and seers who claim to have visions of the future. While outwardly maintaining neutrality, the Song tribe has been quietly advising foreign agents on strategies to weaken Yugahama’s defences and sow discord within the Goreans.
    • The Jung Family is a prominent family of scholars and intellectuals who have long held positions of influence within Yugahama’s Gorean academic institutions. Some members of the Jung Family, disillusioned with the current government, have been collaborating with foreign scholars to disseminate propaganda and undermine the kingdom’s stability.
  1. From Etain:
    • The Yoo tribe is a reclusive tribe of warriors who reside in the remote valleys of Etain. Despite outward appearances of loyalty to King Sam Gyeong-Su, the Yoo tribe has been secretly collaborating with enemy forces, providing them with strategic intelligence and access to hidden mountain passes.
    • The Park Tribe is a nomadic tribe of hunters and trappers known for their fierce independence. Feeling neglected by the central government, members of the Park Tribe have been quietly seeking alliances with foreign powers in exchange for promises of autonomy and resources.
  2. From Julmul:
    • The Kim Dynasty is a royal family with a long history of internal conflict and intrigue. Some members of the Kim Dynasty, resentful of King Ong Yong-Sun’s rule, have been secretly plotting to overthrow the Gorean monarchy and install a puppet ruler sympathetic to foreign interests.
    • The Lia tribe is a powerful tribe of landowners and aristocrats who control vast swaths of territory in Julmul. Unwilling to relinquish their privileges, members of the Lia’s have been covertly collaborating with enemy forces to undermine the kingdom’s defences and facilitate the invasion.
  3. From Økatuur:
    • The Choi Dynasty is a wealthy and influential family known for their control over Økatuur’s lucrative mining industry. Despite outwardly supporting Queen Rim Ri-Na’s rule, members of the Choi Dynasty have been secretly exploiting their resources to fund foreign mercenaries and arm insurgent groups.
    • The Kang Tribe is a nomadic tribe of traders and merchants who traverse Økatuur’s vast mountain expanses. Disenchanted with the queen’s policies, the Kang Tribe has been quietly providing safe passage and logistical support to enemy agents seeking to infiltrate the kingdom’s borders.

It’s a riddle why these families and tribes, driven by their own grievances and ambitions, covertly supported the great invasion of 1277 as part of their efforts to advance their own interests and agendas for power, influence, or revenge. It’s almost as if they didn’t foresee that for humans, there was no place or role but serving as thralls.

Skjald Sigurd

 

Cartography

They are the majority of Ikarato, Oshon, and Scia. But there are also small enclaves further north and east in Midgard, in Etain, Yugahama, Julmul, and Økatuur. As well as communities at Naldar, Dalip, and West Fjella.

Skjald Sejrik

 

Organisation

All leaders of Ikarato, Oshon, Scia, Etain, Yokahama, Julmul, Økatuur; those representing Goreans at Naldar, Dalip, and West Fjella—either of royal or noble bloodlines or self-made tribes of considerable power—had seats in the Gorean high council.

Each managing their own daily matters and, as such, only consulted upwards in matters of state or if armed conflicts were brewing. Very seldom did the mundane of common Goreans reach the annual meeting, and even rarer was it for them to report anything to the realm and that high king of theirs. Thus, when they presented their considerations about the Kinoblin trade, it surely raised some eyebrows at both ends.

It seems to us that all those present at their meetings, etiquette remembered, somewhat shared the same authority: the mere fact they were present ske for itself. What became clear for outsiders during the cleansing crusade, though, was that internally they were as divided as the realm and the torch and as competitive as Triad Traders and Solid Line.

One thing is certain: though set in stone, their diplomatic decisions were carried out as searing sunrays, regardless of costs.

Skjald Valgrif

 

Military

The ancient Gorean military structure and organisation were characterised by a hierarchical system that emphasised loyalty, discipline, and specialization. The military was typically organised into units based on social class and skill level, with a strong focus on infantry tactics and archery. The leadership hierarchy was well-defined, with commanders appointed based on merit and experience. Strategies often revolved around defensive warfare, utilising fortifications and terrain to their advantage. Additionally, military training and education were highly valued, with soldiers undergoing rigorous drills and exercises to maintain combat readiness.

Skjald Ulrich

 

Special

 

They are almost immune to Mentalism magic, and their Mana Manipulators are often accompanied by small Animals.

Skjald Sejrik

 

Last Updated on 2024-05-14 by IoM-Christian